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Search found 192 matches Page 2 of 20
by Nils
Fri Aug 16, 2019 7:35 am
Forum: Blogs
Topic: The Man Fisher - WIP August 2019 (video inside)
Replies: 9
Views: 4582
The video has been updated (version II)

As I'm moving my home this month won't there be much time for more updates until September. Stay tuned!
by Nils
Thu Aug 15, 2019 7:08 am
Forum: Blogs
Topic: New project (unnamed) wip
Replies: 9
Views: 4682
Smooth. Looking forward to see more
by Nils
Thu Aug 15, 2019 6:01 am
Forum: Blogs
Topic: The Man Fisher - WIP August 2019 (video inside)
Replies: 9
Views: 4582
Looks great! Also well done with the music. ヾ(・◇・)ノθ~♪
So has Deadly Matter (?) been consigned to the discontinued projects bin?
Yes :D
by Nils
Thu Aug 15, 2019 5:52 am
Forum: Blogs
Topic: The Man Fisher - WIP August 2019 (video inside)
Replies: 9
Views: 4582
Does the Vignette effect change in realtime based on your health status? I tried that once and it ate a lot of FPS, since I did it in script only and it was calculated every frame. I could not do it in C++ so I gave up on having postFX change in realtime. Yes, it's linked to the health via script. ...
by Nils
Wed Aug 14, 2019 6:01 pm
Forum: Blogs
Topic: The Man Fisher - WIP August 2019 (video inside)
Replies: 9
Views: 4582
mZes2rYY-iI This (raw) screen cap shows the beginning of "The Man Fisher", a 3d adventure game in its very early state. It contains a small introduction into the controls and some game mechanics. Please note that this is a early work in progress and does not reflect the final game. Made & recorded ...
by Nils
Wed Aug 07, 2019 1:27 pm
Forum: Blogs
Topic: TMF WIP / screenshots
Replies: 32
Views: 10698
Thank you for the heads up! :)

Working on a demo mission now, might be able to record some gameplay soon.
by Nils
Fri Aug 02, 2019 5:48 am
Forum: Blogs
Topic: TMF WIP / screenshots
Replies: 32
Views: 10698
Further to the folks who are orienting, Torque 3d is an excellent engine, especially if you need it to be without the legal limmitations of all the other engines out there. I can strongly recommend you to use the upgraded T3D 4.0 for your upcomming project if you're aiming for that freedom. Devoted ...
by Nils
Fri Aug 02, 2019 5:17 am
Forum: Blogs
Topic: TMF WIP / screenshots
Replies: 32
Views: 10698
The tech is almost obsolete, the target group is small and the product will be free. Combined with the facts of having no funds and only 2 hands working on this, it might be good to adjust expectations to a realistic level. Just wait & see if you're interested in this oldschool project and don't for...
by Nils
Wed Jul 31, 2019 5:00 pm
Forum: Blogs
Topic: TMF WIP / screenshots
Replies: 32
Views: 10698
@Duion My apologies, I do not entirely grasp your logic. There's nothing unique about the game's graphics, art or code, and certainly do not claim to create something that is. Yet your insinuations are simply not the truth. I cannot agree to something that is not true. With a small modification was ...
by Nils
Wed Jul 31, 2019 1:02 pm
Forum: Blogs
Topic: TMF WIP / screenshots
Replies: 32
Views: 10698
@Duion Thank you for your feedback. Your assumptions are incorrect. I'm not aware that the Pacific demo uses decal roads for waves; I haven't seen the demo in many years. As I live 200m from the shore was I inspired by my everyday surroundings. The objects in the scene are plain & standard; just try...
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Search found 192 matches Page 2 of 20