Search found 378 matches

Search found 378 matches Page 38 of 38
by Timmy
Tue Feb 10, 2015 1:57 pm
Forum: Torque 3D website feedback
Topic: [Done] Resource section
Replies: 17
Views: 7268
Sorry i missed that, just trying to help.
by Timmy
Tue Feb 10, 2015 12:12 pm
Forum: Torque 3D website feedback
Topic: [Done] Resource section
Replies: 17
Views: 7268
Hey can we add a resource section to these forums? I think the resource section from over at GG was actually handy
by Timmy
Mon Feb 09, 2015 12:20 pm
Forum: Beginner
Topic: Questions about Torque3D
Replies: 17
Views: 7328
Also got a few more questions - 1. So what does this new deferred rendering tech do differently or better than the current one? Just curious here. The change was made mainly because the need for deferred shading was needed for the move to PBR which was our ultimate objective when we all started thi...
by Timmy
Mon Feb 09, 2015 12:06 pm
Forum: Rendering
Topic: Offline Light Propagation Volumes
Replies: 67
Views: 27741
You could modify luis's GL branch and bump it up to GL 4.3 and use compute shaders. Bit of a work but more realistic than D3D11 at this stage. Anyways, cool stuff :mrgreen: If we are going to do that we might as well wait and migrate over to OpenGL next which is being unveiled at GDC this year :D O...
by Timmy
Mon Feb 09, 2015 12:03 pm
Forum: Rendering
Topic: Offline Light Propagation Volumes
Replies: 67
Views: 27741
This is awesome stuff guys :)

@ andrewmac:

Yeah i totally understand. There is only so many free hours in one day ;)
by Timmy
Sat Feb 07, 2015 10:20 am
Forum: Rendering
Topic: Offline Light Propagation Volumes
Replies: 67
Views: 27741
You could modify luis's GL branch and bump it up to GL 4.3 and use compute shaders. Bit of a work but more realistic than D3D11 at this stage.

Anyways, cool stuff :mrgreen:
by Timmy
Sat Feb 07, 2015 9:59 am
Forum: Beginner
Topic: Questions about Torque3D
Replies: 17
Views: 7328
I use torsion a lot and find it just fine. Never crashed once.

T3D does already have deferred lighting but do check out az's repo above for the deferred shading branch.
by Timmy
Thu Feb 05, 2015 3:22 am
Forum: Rendering
Topic: Hardware Skinning
Replies: 8
Views: 4577
Excellent, great work!
Search found 378 matches Page 38 of 38