Search found 284 matches

Search found 284 matches Page 26 of 29
by Steve_Yorkshire
Tue Feb 17, 2015 5:18 pm
Forum: Gameplay
Topic: Tweening
Replies: 24
Views: 7188
Tweening? What the hell is tweening!?
There some old TorqueScript for moving stuff around in the old library.cs file that I remember using once.
by Steve_Yorkshire
Tue Feb 17, 2015 3:40 am
Forum: Rendering
Topic: Offline Light Propagation Volumes
Replies: 67
Views: 16401
That's some swanky stuff! :)
by Steve_Yorkshire
Mon Feb 16, 2015 4:26 pm
Forum: General
Topic: Arcane FX
Replies: 37
Views: 11761
All hail, Jeff!

Image
by Steve_Yorkshire
Mon Feb 16, 2015 4:22 pm
Forum: Content
Topic: the art and models are mit license?
Replies: 15
Views: 5180
Everything by https://github.com/GarageGames on Github is MIT. Each section/build has the following license, including the FPS Tutorial and all within. (so yeah) License Copyright (c) 2012 GarageGames, LLC Permission is hereby granted, free of charge, to any person obtaining a copy of this software...
by Steve_Yorkshire
Mon Feb 16, 2015 4:16 pm
Forum: Blogs
Topic: The Master's Eye - playable demo part deux
Replies: 1
Views: 853
Congrats, Richard. Good luck with funding.
:)
by Steve_Yorkshire
Sun Feb 15, 2015 6:13 pm
Forum: C++
Topic: PublicConstants for Second Energy System?
Replies: 7
Views: 1958
Yeah that's I did.
I wasn't sure if it was sending the bits as the amount of bits or whether the bits were numbered in order (like an array) with energy being number 5, health numer 6 etc, --- so I did it like the later.
I think it doesn't do that though does it? :oops:
by Steve_Yorkshire
Sun Feb 15, 2015 6:09 pm
Forum: Blogs
Topic: MyRPG Master on steam - Early Access !
Replies: 8
Views: 3035
Congrats, Vincent! :)
by Steve_Yorkshire
Sat Feb 14, 2015 11:32 pm
Forum: Blogs
Topic: New forum features!
Replies: 7
Views: 2338
Oh noes, even more formatting for me to get wrong! :oops:
Thanks for the hard work, @ LukasPJ 8-)
Search found 284 matches Page 26 of 29