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by Azaezel
Mon Feb 09, 2015 6:05 am
Forum: Beginner
Topic: Questions about Torque3D
Replies: 17
Views: 5513
How much more data are we talking? Depends on how much of the older gbuffer you were using. adds 2 additional screen sized chunks, so if you were using lightmapping, you'd see an x2 memory hit. if not, and x3. It's offset more than a bit of course by not having to re-render the scene twice in serial.
by Azaezel
Mon Feb 09, 2015 5:35 am
Forum: Beginner
Topic: Questions about Torque3D
Replies: 17
Views: 5513
1. So what does this new deferred rendering tech do differently or better than the current one? Just curious here. Short version: stores moar data to use at runtime. longer version: instead of rendering the scene for lighting, then slapping on the skybox/scattersky background, then multiplying colo...
by Azaezel
Sat Feb 07, 2015 7:51 am
Forum: Beginner
Topic: Questions about Torque3D
Replies: 17
Views: 5513
1) Deferred could probably be rolled in tomorrow, but needs a review. Something that'll need to be put off till the opengl/linux/mac work lets up enough to get knowledgeable eyes on. PBR- see the issues list https://github.com/Azaezel/Torque3D/issues (though likely a few things still overlooked). Ti...
by Azaezel
Tue Feb 03, 2015 9:51 pm
Forum: General
Topic: There be dragons here..
Replies: 21
Views: 6002
rar?
Search found 414 matches Page 42 of 42