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Search found 495 matches Page 4 of 50
by Azaezel
Sun Dec 01, 2019 10:08 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 455
Views: 179470
Finally, what is the roadmap priority about : - New character physic driven system with capsule and ragdoll collisions not a high priority - Support modern character import like GLFT or get Blender 2.8 support assimp does that. may or may not need a few additional tweaks. will have to check with on...
by Azaezel
Sat Oct 26, 2019 10:52 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 455
Views: 179470
When I compile myself, it finishes without errors but I get a ton of errors in the console when I load a level.
Got a log we can eyeball?
by Azaezel
Tue Oct 01, 2019 12:33 am
Forum: Torque 3D Development
Topic: Pre-Release Candidate 4.0 build
Replies: 55
Views: 40588
I'm simply going to note that while not perhaps as informative as an 'in face' conversation as it were, nor one of jeffs excellent writeups, https://github.com/Areloch/Torque3D/commits/Preview4_0 does contain roughly weekly updates regarding what made the cut after going over what exploded in our fa...
by Azaezel
Sat Sep 28, 2019 11:52 pm
Forum: Torque 3D Development
Topic: Pre-Release Candidate 4.0 build
Replies: 55
Views: 40588
Long story short: Head down beating up on the new module system and porting old projects procedures with a side of bughunting.
by Azaezel
Sun Jun 30, 2019 4:07 pm
Forum: Blogs
Topic: BadBehavior
Replies: 6
Views: 6760
Same issue occur for you with the development fork? Been trying to nail that bit of hinkiness down for a while now, so more data could help there.
by Azaezel
Tue Jun 25, 2019 11:44 pm
Forum: Torque 3D Development
Topic: Pre-Release Candidate 4.0 build
Replies: 55
Views: 40588
Going to dig into this today (likely an issue on my end based on the feedback so far) but all of the builds fail to run on my system. They show the Torque3D splash screen and then immediately close. Console log seems normal, last line is 'sfxStartup...' but that's not particularly helpful. This is ...
by Azaezel
Tue Jun 25, 2019 11:28 pm
Forum: Announcements
Topic: Community Code of Conduct
Replies: 44
Views: 24472
That's a pretty reasonable tweak to the idea. I'll also talk to lukas and see if we can find any kind of moderation strikes marker so it's easier to keep tabs on things. I've seen forum systems where it's a "health" system that comes back over time on good behavior, which I think is a good way to a...
by Azaezel
Mon Jun 24, 2019 1:48 am
Forum: Torque 3D Development
Topic: Pre-Release Candidate 4.0 build
Replies: 55
Views: 40588
Only thing we've got thus far resembling a decent report thus far is: When launching T3D 4.0 Test 2 (May 25 2019) this error appears. Did not occur with prior Test 1 (May 20 2019). That'll translate to checking each commit on somebody with a win 7 box from Commits on May 19, 2019 to probably around ...
by Azaezel
Sun Jun 23, 2019 7:26 pm
Forum: Announcements
Topic: Community Code of Conduct
Replies: 44
Views: 24472
You are consistently failing to separate the action from the actor. Nobody is saying folks cannot object to an action. What they are saying (and all that this CoC codifies) is that you can and indeed are encouraged to criticize any given act or product. But if the language used is applied to an indi...
Search found 495 matches Page 4 of 50