Search found 104 matches

  • 1
  • 2
  • 3
  • 4
  • 5
  • 11
Search found 104 matches Page 2 of 11
by Hodo33
Thu Dec 05, 2019 5:42 pm
Forum: TorqueScript
Topic: Unmount issue
Replies: 8
Views: 1546
My player needs rest so I provided a bed. Interact with bed, you get mounted in sitting pose and pops a dialog to get up. When you click the get up button it calls this: function serverCmdDoneBed(%client) { %client.player.bedrep = 0; %client.player.unmount(); %bed = %client.player.bed; %client.playe...
by Hodo33
Thu Dec 05, 2019 4:30 am
Forum: TorqueScript
Topic: PlayThread
Replies: 2
Views: 1261
That works great, thanks....
by Hodo33
Wed Dec 04, 2019 5:42 pm
Forum: TorqueScript
Topic: PlayThread
Replies: 2
Views: 1261
I have a door with a wheel that turns when you open it. When you close the door it should turn the wheel the other way. %door.setThreadDir(0,true); %door.playthread(0,"Wheel"); %door.stopThread(0); %door.setThreadDir(0,false); %door.playthread(0,"Wheel"); %door.stopThread(0); This does not work.... ...
by Hodo33
Wed Dec 04, 2019 5:37 pm
Forum: TorqueScript
Topic: HTTP/1.1 400 Bad Request
Replies: 3
Views: 1606
Bump ... any ideas on this ?
I have a good system for messaging game activity if I can get this working and willing to share.....
by Hodo33
Wed Dec 04, 2019 5:35 pm
Forum: TorqueScript
Topic: gotoWebPage broke?
Replies: 9
Views: 1648
Thanks for the info. User refuses to use IE and that is the issue. Thanks all for response.
by Hodo33
Sat Nov 30, 2019 4:45 am
Forum: TorqueScript
Topic: gotoWebPage broke?
Replies: 9
Views: 1648
This is the call gotoWebPage("http://www.myweb.com/info.html"); this is the fail response in log Platform::openWebBrowser - Failed to open the HKCR\http registry key!!! The program is being run from downloads, just unzipped into a directory there. Works on my machine but not others. They tried run a...
by Hodo33
Fri Nov 29, 2019 7:36 pm
Forum: TorqueScript
Topic: PlayGui.noCursor
Replies: 4
Views: 8018
Look in core/scripts/client/cursor.cs

function showCursor()
{
if ($cursorControlled)
lockMouse(false);
Canvas.cursorOn();
}

function hideCursor()
{
if ($cursorControlled)
lockMouse(true);
Canvas.cursorOff();
}

hope this helps
by Hodo33
Tue Nov 26, 2019 4:25 pm
Forum: TorqueScript
Topic: HTTP/1.1 400 Bad Request
Replies: 3
Views: 1606
This has worked for me in the past and copy/paste to a new app now it does not work. gameone.php exists on the server, just simple code to write to a text file %data = "code="@$TCPCode @ "&sname="@%sname @ "&wmis="@%mission; %httpCmd="POST /game/gameone.php HTTP/1.1\nHost: www.myweb.com:80\nUser-Age...
by Hodo33
Tue May 14, 2019 5:56 pm
Forum: TorqueScript
Topic: Custom cursor broken?
Replies: 1
Views: 3086
I recall in the past I had to add overrideplatformcursor = true in guicanvas.cpp and h I will see if I can find the code end of guiCanvas.h add this protected: bool mOverridePlatformCursor; public: void overridePlatformCursor( bool state = true ) { mOverridePlatformCursor = state; } end of guiCanvas...
by Hodo33
Sat Mar 09, 2019 6:00 pm
Forum: TorqueScript
Topic: Navmesh
Replies: 27
Views: 9582
@ Azaezel that was the magic, thanks for your time on this.
Image
  • 1
  • 2
  • 3
  • 4
  • 5
  • 11
Search found 104 matches Page 2 of 11