Search found 900 matches

Search found 900 matches Page 89 of 90
by JeffR
Fri Mar 20, 2015 10:48 pm
Forum: Torque 3D website feedback
Topic: If I have a question about 3d modeling....
Replies: 2
Views: 2827
Content would probably be a fine place for it, since it would be about content in general, so the presentation of content, how to make content, etc.
by JeffR
Fri Mar 20, 2015 7:11 pm
Forum: Show-off
Topic: Physx3 ragdoll progress continues, slowly...
Replies: 29
Views: 17745
So that pretty much just leaves joint limits then?
by JeffR
Wed Mar 18, 2015 6:15 pm
Forum: Torque 3D website feedback
Topic: embedding video
Replies: 5
Views: 3870
Looks like vimeo isn't supported though.
Getting that in there to support a similar style would be good.

Code: Select all

[vimeo] {Video Number} [/vimeo]
by JeffR
Wed Mar 18, 2015 6:06 pm
Forum: Show-off
Topic: Physx3 ragdoll progress continues, slowly...
Replies: 29
Views: 17745
Pretty sure it doesn't currently. It should be added though.

OT:
Looking pretty nice there. Looking forward to having good, stable ragdolls in the engine proper :P
by JeffR
Sun Mar 15, 2015 3:09 am
Forum: General
Topic: Prefab nightmare!!!!
Replies: 10
Views: 4868
If there was some kind of error when you were editing/saving a prefab file, it could cause it to not write out/save correctly. That strikes me as the most likely scenario. As for prefab behaviors, a prefab is just a convenient grouped object. Internally, it acts exactly like a simGroup of regular sc...
by JeffR
Thu Mar 12, 2015 7:38 pm
Forum: C++
Topic: platformQT
Replies: 13
Views: 6268
I've barely done anything with either SDL or Qt.

Can anyone throw down a pro/con for each for the less-than-informed on the subject? All this talk has made me curious ;)
by JeffR
Wed Feb 25, 2015 6:10 am
Forum: Torque 3D website feedback
Topic: can we have a creative subforum?
Replies: 4
Views: 3555
So, like a show-off forum, but more geared towards getting feedback for improvement?
by JeffR
Mon Feb 23, 2015 3:56 pm
Forum: General
Topic: TAML for T3D
Replies: 31
Views: 13534
The not-so-obvious answer is something like this: You have an object that is spread across several levels. With TAML you can create an XML visitor to walk the level files and update parameters after changing a single instance. Did it in Three Step Studio. Was glorious. Could you elaborate on that? ...
by JeffR
Mon Feb 23, 2015 3:52 pm
Forum: Rendering
Topic: PBR: Principles, Practice, and Prepwork
Replies: 164
Views: 75479
Alright, that's pretty slick, there :D
by JeffR
Sat Feb 14, 2015 4:11 am
Forum: Rendering
Topic: Offline Light Propagation Volumes
Replies: 67
Views: 29410
By technically.

More appropriately, it just doesn't light certain areas. However, for it to be of a decent quality, you've got to get the resolution pretty high on the grid.
Search found 900 matches Page 89 of 90