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by JeffR
Sat Apr 07, 2018 9:39 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 218
Views: 43463
Hey everyone, that time again! So, first and foremost, if you didn't see it, the hotfix build of 3.10.1 is out, that resolves a few issues that were being a problem for users working with 3.10, most specifically Microsoft breaking VS2017's ability to compile it. So, what's been shaking in the land o...
by JeffR
Fri Apr 06, 2018 8:42 am
Forum: General
Topic: New Showcase Level
Replies: 29
Views: 1590
That's neat. I already answered to the issue of why it would be made. Problem resolved.
by JeffR
Fri Apr 06, 2018 3:05 am
Forum: General
Topic: New Showcase Level
Replies: 29
Views: 1590
Alright, we don't need to be inviting the drama llama or anything. The biggest compelling reason to make as fleshed out and technically impressive demonstration as possible is two-fold. Shiney things attract people, and more importantly, it makes for an excellent testbed. The harder the scene can pu...
by JeffR
Thu Apr 05, 2018 8:38 am
Forum: General
Topic: New Showcase Level
Replies: 29
Views: 1590
This sounds pretty interesting. I'm looking forward to seeing where it goes :)

For art discussion, we actually have a channel on the Discord specifically for art stuffs now, so that could also be a good place to pow-wow and get feedback/ideas going
by JeffR
Thu Apr 05, 2018 8:36 am
Forum: Beginner
Topic: camera view
Replies: 2
Views: 380
That's quite unusual. It's an identical, copied build running on both machines?
by JeffR
Thu Apr 05, 2018 8:35 am
Forum: Rendering
Topic: Cast shadows in basic lighting
Replies: 7
Views: 693
As Happenstance said, the projected shadows that Basic Lighting does is basically a weird special snowflake thing that integrates into specific classes. It doesn't help right this second, but one thing I've been working on is an overhaul of the RenderPipeline, which will let us standardize out a lot...
by JeffR
Thu Apr 05, 2018 8:28 am
Forum: Gameplay
Topic: Cut Scene Cam
Replies: 2
Views: 485
Very nice indeed. Thanks!
by JeffR
Thu Apr 05, 2018 8:23 am
Forum: Announcements
Topic: Torque 3D 3.10.1 Hotfix Released!
Replies: 3
Views: 675
Hey everyone! It's been quiiiite a while since the last release, but only because of the rediculous amount of work that's been going on. Since a lot of the changes break backwards compatibility, we've been holding off the bomb drop for when it's good and ready, but we've realized that certain realit...
by JeffR
Thu Mar 29, 2018 2:41 am
Forum: Beginner
Topic: Torque 3D not starting on Ubuntu 17.10 (Open GL 1.4)
Replies: 3
Views: 286
Yeah, I'm curious what hardware you're running?
by JeffR
Thu Mar 29, 2018 2:40 am
Forum: Looking for help
Topic: [PAID] Master Server
Replies: 14
Views: 1149
@
User avatar
cybore

Oh, yeah, CMake 3.11's release candidate has a bug that prevents it from working properly. Annoying, I know, so just go with the latest version of 3.10 (3.10.3, i think). That one definitely works properly.
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