Search found 25 matches

Search found 25 matches Page 3 of 3
by Tiel
Wed Mar 02, 2016 9:20 pm
Forum: Content
Topic: Can't seem to properly import a DAE into Torque
Replies: 11
Views: 8274
You could try this thread from our forums called: Blender: Better Collada (DAE) Exporter Based on the thread it sounds like it has some great DAE export options for animation. Or this one by our own JeffR: Blender: Collada Animation export plugin It's new and in development, but seems to have some ...
by Tiel
Wed Mar 02, 2016 9:14 pm
Forum: Content
Topic: Can't seem to properly import a DAE into Torque
Replies: 11
Views: 8274
Are shapekeys bad, then? What I've been doing is 1) Rig model with armature bones 2) Create armature modifier on base mesh and link to previous 3) Open up Action Editor 4) Set a 'Whole Character' keyframe at '0' and enable auto keying 5) Adjusting the frame and moving bones around in 'Pose Mode' Ble...
by Tiel
Wed Mar 02, 2016 3:32 pm
Forum: Content
Topic: Can't seem to properly import a DAE into Torque
Replies: 11
Views: 8274
No dice, unfortunately. The one under development would've been cool, but doesn't look like it's finished yet. Tried the BetterCollada - uhhhh http://imageshack.com/a/img923/8302/FxLDHW.png Not entirely sure what happened here haha. Animations still refusing to play outside of the shape editor even ...
by Tiel
Wed Mar 02, 2016 8:03 am
Forum: Content
Topic: Can't seem to properly import a DAE into Torque
Replies: 11
Views: 8274
I also tried a DTS exporter updated for Blender 2.76 in the hopes that would magically fix my problems, but naay, I say. Couldn't export a thing on account it doesn't seem to support boners. Hmm. You know, I couldn't get my precious space marine in because of the linked armature. Coincidence? Are bo...
by Tiel
Wed Mar 02, 2016 7:49 am
Forum: Content
Topic: Can't seem to properly import a DAE into Torque
Replies: 11
Views: 8274
Yooo, quick question here. I think, anyway. I've been working on a project...etc, etc, long story short, I modeled a quickie adhoc model to see about getting animations into the engine. So far I've had very, very limited success. The first thing I tried was a model I made a while back, one of the Em...
Search found 25 matches Page 3 of 3