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by deathbravo
Sun Aug 21, 2016 5:57 am
Forum: Blogs
Topic: Enduring Life - Development Update
Replies: 5
Views: 3914
woow;
amazing.
and you guys are cool
by deathbravo
Fri Jul 22, 2016 7:37 am
Forum: Beginner
Topic: Troubleshooting 3.9
Replies: 34
Views: 12657
Then I downloaded the git release.
runs properly and renaming didn't break it. D3D9.
by deathbravo
Fri Jul 22, 2016 6:22 am
Forum: Beginner
Topic: Troubleshooting 3.9
Replies: 34
Views: 12657
I downloaded Johxz's bin, and D3D9 runs properly. Renamed folder doesn't break it. D3D11 prompt 'failed to set a light manager' at start then crashed. OpenGL shows nothing and crash directly. But they are not issues since I am using a obsoleted low end laptop with I5-2520, Intel HD3000 and Win7 64bi...
by deathbravo
Sat Jul 09, 2016 8:25 am
Forum: Beginner
Topic: Linux Multiarch
Replies: 10
Views: 3864
thanks for so much inputs here Johxz. It seems your are a very high level user of linux. The recommendations inclined to those clean distros. The very popular and beginner friendly debian family is excluded. I have only some experience of solaris and a bit freeBSD. And has been working in windows wi...
by deathbravo
Fri Jul 08, 2016 7:25 am
Forum: Beginner
Topic: Linux Multiarch
Replies: 10
Views: 3864
I don't use ubuntu, I don't like it. Is a very special distro :lol: and frequently the problem only apply to ubuntu distros....
Then, can u recommend a distro for developing. I need to setup a  linux vm to do some web things and try to do some torque things when I get a new job.
by deathbravo
Thu Jul 07, 2016 5:34 am
Forum: General
Topic: Unity Adam demo
Replies: 36
Views: 14658
ooooh my shiiiiiiiting god;
I think this thread is a proof of we are a great community.
we don't need others to criticize us.
we do criticize ourselves.
even got a civil war. :mrgreen:
by deathbravo
Wed Jun 08, 2016 8:30 pm
Forum: Tools
Topic: TressFX exporter for blender
Replies: 0
Views: 5124
http://github.com/deathbravo/BlenderTressFxTfxExporter The tool is a part of my TressFX porting for torque3d. It exports blender's particle hair to tressfx's tfx file. It is not completed, the animated skin is not finished. So it is not useful for fur exporting. only used for hair. If anybody need ...
by deathbravo
Wed May 18, 2016 7:36 pm
Forum: Looking for help
Topic: anybody who actually can bind a mesh to the regular skeleton and make it work?
Replies: 2
Views: 5255
do you mean bind the mesh to the default soldier's armature of the FULL template of T3D? or your customized characters' armature and animations? look at this Dummy, It is Janders' model. http://www.mediafire.com/download/40c3n3c4osjzdoe/Torque_Dummy_bip01_R4.7z It is bind to the soldier's armature, ...
by deathbravo
Wed May 18, 2016 8:17 am
Forum: Blogs
Topic: NEW DeadlyMatter Trailer
Replies: 12
Views: 7081
wowowow
it looks perfect.
I can't find enough words to praise it.
But great.
by deathbravo
Tue May 17, 2016 1:36 am
Forum: Beginner
Topic: how setting languages (countries) into a T3D project
Replies: 27
Views: 9752
thanks.
It doesn't need to login to see his posts.
Search found 50 matches Page 3 of 5