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by LoLJester
Wed Jun 26, 2019 1:29 am
Forum: General
Topic: Crash when changing missions.
Replies: 7
Views: 11291
Hello, I have a crash in: bool SFX3DObject::containsPoint( const F32 point[ 3 ] ) const { return mObject->containsPoint( ( reinterpret_cast< const Point3F >( &point[ 0 ] ) ) ); } in T3D\sfx\sfx3DWorld.cpp. mObject seems to be the culprit. I have several missions, and this crash only happens with one...
by LoLJester
Fri May 17, 2019 8:36 pm
Forum: C++
Topic: What am I missing here - guiOffscreenCanvas port?
Replies: 2
Views: 3104
Hi, marauder2k9. It's a TSStatic shape, so it has no datablock. Azaezel, OTHG_Mars, and MangoFusion have also helped me to get it to work except the part where the rendered gui on texture disappears when I resize the window. I'm doing some debugging right now. I've been in contact with those guys Di...
by LoLJester
Thu May 16, 2019 8:16 pm
Forum: C++
Topic: What am I missing here - guiOffscreenCanvas port?
Replies: 2
Views: 3104
I'm trying to map GUIs onto meshes. I came upon this resource: https://forums.torque3d.org/viewtopic.php?f=26&t=1276 Anyone familiar with the guiOffscreenCanvas code? I successfully ported the guiOffscreenCanvas.h and guiOffscreenCanvas.cpp files to Torque3D 1.2 What other files are affected by this...
by LoLJester
Wed Apr 03, 2019 5:45 am
Forum: Blogs
Topic: Red 611 project (working title) WIP
Replies: 32
Views: 11116
I like it. Nice mood.
by LoLJester
Wed Apr 03, 2019 5:20 am
Forum: Blogs
Topic: Progress of my game.
Replies: 13
Views: 5823
Thanks, Code_Man. :)
by LoLJester
Sat Mar 16, 2019 7:40 pm
Forum: Roadmap
Topic: First Quarter 2019 Roadmap
Replies: 11
Views: 7759
Thanks for the update, JeffR.
by LoLJester
Sat Mar 16, 2019 7:33 pm
Forum: Blogs
Topic: Progress of my game.
Replies: 13
Views: 5823
Thanks. There are few more scenes like that in the game that I will probably show in my next trailer. As for development, it's taken me a few years working on it all on my own. Mind you, each project is different. Mine's taken maybe a bit longer because I've customized the engine to have all the fea...
by LoLJester
Fri Mar 15, 2019 6:50 pm
Forum: General
Topic: Curious fantasy and hypothesis
Replies: 41
Views: 15678
@
User avatar
Duion
: Well said!
by LoLJester
Fri Mar 15, 2019 6:39 pm
Forum: Blogs
Topic: Progress of my game.
Replies: 13
Views: 5823
Thanks, Bishop. I just saw your post about your project. It looks interesting. I like the idea of exploring and investigating. It's something like the Project Blue Book TV series, if I'm not mistaken.
by LoLJester
Fri Mar 15, 2019 6:33 pm
Forum: Blogs
Topic: Red 611 project (working title) WIP
Replies: 32
Views: 11116
Interesting project. Looking forward to see more.
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Search found 116 matches Page 3 of 12