Search found 223 matches

Search found 223 matches Page 19 of 23
by Chelaru
Fri Aug 28, 2015 9:58 pm
Forum: Torque 6
Topic: Foliage
Replies: 12
Views: 7711
That sound good. Can't wait to see it.
by Chelaru
Fri Aug 28, 2015 8:25 pm
Forum: Visuals
Topic: New godray shader
Replies: 3
Views: 5841
If you want the shader. I have the direct3d version and the gl version :D .
by Chelaru
Fri Aug 28, 2015 7:59 pm
Forum: Torque 6
Topic: Foliage
Replies: 12
Views: 7711
Will we ever see collision detection on foliage? That should be great. You mentioned the painter. The idea is good. You could incorporate in one brush multiple foliage models, like blades of grass, or even trees and grass. I think there is an equation for the correct dispersion of grass around trees...
by Chelaru
Fri Aug 28, 2015 7:55 pm
Forum: Rendering
Topic: PBR: Principles, Practice, and Prepwork
Replies: 164
Views: 88701
For example, you could make the guns from torque use PBR. And then the player caracter.
by Chelaru
Fri Aug 28, 2015 10:27 am
Forum: Rendering
Topic: PBR: Principles, Practice, and Prepwork
Replies: 164
Views: 88701
You are getting close. But why is the gun so black?
by Chelaru
Wed Aug 26, 2015 8:29 am
Forum: Torque 6
Topic: C# the language to rule them all!
Replies: 3
Views: 3492
Wow. That is great. Congratulations.
Image
by Chelaru
Wed Aug 26, 2015 8:25 am
Forum: Torque 6
Topic: Foliage
Replies: 12
Views: 7711
The pictures are nice. The math as well .
by Chelaru
Tue Aug 25, 2015 8:33 pm
Forum: Torque 6
Topic: Foliage
Replies: 12
Views: 7711
by Chelaru
Mon Aug 24, 2015 8:28 am
Forum: General
Topic: Troque 3d small issue
Replies: 7
Views: 4699
No problem JeffR . I will report if i find anything new. :)
by Chelaru
Mon Aug 24, 2015 8:27 am
Forum: Torque 6
Topic: Global Illumination
Replies: 34
Views: 18903
You are getting close and closer. Can't wait to see the finished product.
Search found 223 matches Page 19 of 23