Search found 22 matches

Search found 22 matches Page 2 of 3
by hreikin
Sun Jul 26, 2015 12:29 am
Forum: Blogs
Topic: FreeRPG Project Thread
Replies: 14
Views: 8709
Git repos are now available, i have updated original post with new details
by hreikin
Tue Jul 21, 2015 3:26 pm
Forum: Blogs
Topic: FreeRPG Project Thread
Replies: 14
Views: 8709
thanks for the link @
User avatar
Julius
i will give them a look over later on after i get back from work
by hreikin
Sun Jul 19, 2015 3:48 pm
Forum: Blogs
Topic: FreeRPG Project Thread
Replies: 14
Views: 8709
thanks for the link @LukasPJ :D i may give it another shot later but im focusing on other things right now. i only plan something basic, starter world and 1 more at first with others added later on, no online/mmo elements are planned, i was hoping for 3/4 races/factions to choose from but will proba...
by hreikin
Sun Jul 19, 2015 2:24 am
Forum: Blogs
Topic: FreeRPG Project Thread
Replies: 14
Views: 8709
Thanks for the advice, and all the assets/levels ive already used :D i do have quite a large task ahead of me but when i get stuck into something i kind of "binge" and then only do that in my free time so im still feeling hopeful . My plan at the moment is to finish designing a few more levels and t...
by hreikin
Sun Jul 19, 2015 1:27 am
Forum: Blogs
Topic: FreeRPG Project Thread
Replies: 14
Views: 8709
thanks for pointing that out ill get it changed

i think it could be due to a rather large asset library and the fact i have every terrain from torqueterrains :D, my art folder is 3.83 GB :S is there a way i can minimize the size of it without having a separate place to download the assets ?
by hreikin
Sun Jul 19, 2015 12:18 am
Forum: Blogs
Topic: FreeRPG Project Thread
Replies: 14
Views: 8709
Hi all, Ive been using T3D for a while now and have finally settled on a project idea so figured i would make a thread to help track its progress and see what peoples thoughts are. I am still in the world creation/population stage but thanks to GG / http://www.torqueterrains.com / @Ron Kapaun / @Dui...
by hreikin
Mon Jun 22, 2015 4:57 am
Forum: Announcements
Topic: Torque 3D 3.7 release candidate
Replies: 21
Views: 18189
ah, thanks @
User avatar
Azaezel
that fixed it
by hreikin
Mon Jun 22, 2015 3:59 am
Forum: Announcements
Topic: Torque 3D 3.7 release candidate
Replies: 21
Views: 18189
It builds! It runs! However, there is no sound on Debian Wheezy. During startup, I see this in the console: SFXSystem::createDevice - created OpenAL device 'OpenAL Soft' Provider: OpenAL Device: OpenAL Soft Hardware: No Buffers: 16 i also get no sound through either openal/null, ubuntu 14.04 one ot...
by hreikin
Sat Jun 20, 2015 8:34 pm
Forum: Announcements
Topic: Torque 3D 3.7 release candidate
Replies: 21
Views: 18189
installed following the instructions from the wiki on Ubuntu MATE 14.04 with nvidia 346.22 driver from ppa last night, after some fumbling around with a libGL linker error which i couldnt fix and i put down to my GFX driver being configured wrong, i reinstalled Ubuntu MATE and my GFX driver from the...
by hreikin
Sat May 23, 2015 9:30 am
Forum: Torque 3D website feedback
Topic: Tapatalk support
Replies: 6
Views: 4457
tapatalk is pretty "big" im rather surprised by that, like i said, non-essential but would be nice !
Search found 22 matches Page 2 of 3