Search found 130 matches

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Search found 130 matches Page 3 of 13
by TorqueFan
Sun Dec 15, 2019 12:03 am
Forum: C++
Topic: I can't control Head and Look animations
Replies: 25
Views: 5536
That's wonderful news, noemen! I feel very strongly about this topic of helping newcomers because I have clawed my way up through the lack of information around some of this stuff myself. Not that it's not all out there, but there is such a different viewpoint from those who have been working with t...
by TorqueFan
Sat Dec 14, 2019 11:12 pm
Forum: C++
Topic: I can't control Head and Look animations
Replies: 25
Views: 5536
Keep trying what Duion is suggesting, noemen. It's definitely not going to be bad for you to get a grip on that process. Be sure you're having fun with it! In the meantime I am behind the scenes trying to get a completely new workflow idea and tutorial ready, one that won't require any sort of initi...
by TorqueFan
Sat Dec 14, 2019 10:44 pm
Forum: C++
Topic: AIPlayer Spinning[Solved]
Replies: 21
Views: 7008
Damn, it popped up again. I believe existing AIPlayer rotation warping is not providing the level of functionality that it should.
by TorqueFan
Sat Dec 14, 2019 9:58 pm
Forum: C++
Topic: I can't control Head and Look animations
Replies: 25
Views: 5536
Well this is just a combination of language barrier and difficult to understand state machine system. He is probably working with or looking at the default soldier, but this is not a good thing to start with, it is too high quality visually and regarding animations etc. This leads to people not und...
by TorqueFan
Sat Dec 14, 2019 8:00 pm
Forum: C++
Topic: AIPlayer Spinning[Solved]
Replies: 21
Views: 7008
@Happenstance Yep, you are right I think we have this solved. My colleague was able to discover my shortcoming around this issue. What happened here was when I implemented the resource by @GuyA posted above, I hadn't implemented the adjusted warping code from the other resource by Ivan. I tried each...
by TorqueFan
Sat Dec 14, 2019 7:40 pm
Forum: C++
Topic: I can't control Head and Look animations
Replies: 25
Views: 5536
Looks like Duion has got you set in the right direction here, @noemen The problem is that when a newcomer is looking at all of this it can be a tad bit overwhelming trying to decipher how the imageStateAnimations work. In the case of noemen, I do believe he might benefit from a step by step guide on...
by TorqueFan
Sat Dec 14, 2019 2:06 am
Forum: C++
Topic: AIPlayer Spinning[Solved]
Replies: 21
Views: 7008
Naw, it's the closest thing I've currently got to a solution without attempting to repair some confusing interpolation code and netcode that inherits from another class. I feel like, "If it looks good it is good". I guess when you really boil it down to its essence, any game is just smoke and mirror...
by TorqueFan
Sat Dec 14, 2019 12:43 am
Forum: C++
Topic: I can't control Head and Look animations
Replies: 25
Views: 5536
@Duion : Man, I already said the look animations wouldn't help him. Is it your solitary goal in life to post on here and try to prove that you know 'more' than anyone else?...because you don't. I have a default Soldier model here in my studio hooked into a full set of all animations, including climb...
by TorqueFan
Fri Dec 13, 2019 9:28 pm
Forum: C++
Topic: I can't control Head and Look animations
Replies: 25
Views: 5536
@Duion : I believe what he's after is an 'over the shoulder' 3rd person camera that will zoom in when you hit right click to aim. Due to the language barrier, additional confusion is introduced since (I believe) he is assuming the 'look' animations will help him with this, which they won't. @noemen ...
by TorqueFan
Fri Dec 13, 2019 8:53 pm
Forum: C++
Topic: AIPlayer Spinning[Solved]
Replies: 21
Views: 7008
@Duion : You are right to suggest this. I totally did try that as well yet the problem persisted. @marauder2k9 : It's a good idea, and something I hadn't thought to check, but looking over it all I've got the global variables... $Game::defaultPlayerClass = "AIPlayer"; $Game::defaultPlayerDatablock =...
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Search found 130 matches Page 3 of 13