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Re: Lightmapping in Torque3D
by
saindd
Tue May 17, 2016 1:38 am
Forum:
Rendering
Topic:
Lightmapping in Torque3D
Replies:
11
Views:
9961
No ideas on how to plugin Blender lightmapping into this? Would be really useful to understand how Torque handles lightmaps from external tools.
Re: Replacing TS with Lua
by
saindd
Sat Apr 30, 2016 3:17 am
Forum:
Torque 6
Topic:
Replacing TS with Lua
Replies:
4
Views:
6026
I was planning to use this:
http://sol2.readthedocs.io/en/latest/
Re: Replacing TS with Lua
by
saindd
Sat Apr 30, 2016 3:15 am
Forum:
Torque 6
Topic:
Replacing TS with Lua
Replies:
4
Views:
6026
What do you mean by C-interface? Getting rid of object access from the scripting language?
Re: CharacterController example with Bullet
by
saindd
Sat Apr 30, 2016 3:13 am
Forum:
Torque 6
Topic:
CharacterController example with Bullet
Replies:
4
Views:
6395
Thanks!
What about capsule colliders, are they supported?
CharacterController example with Bullet
by
saindd
Thu Apr 28, 2016 3:43 am
Forum:
Torque 6
Topic:
CharacterController example with Bullet
Replies:
4
Views:
6395
Is there an example of a character controller with bullet? I mean, a simple capsule collider with a camera attached.
Replacing TS with Lua
by
saindd
Thu Apr 28, 2016 3:42 am
Forum:
Torque 6
Topic:
Replacing TS with Lua
Replies:
4
Views:
6026
How easy it is to replace scripting engines inside Torque 6? Is it too deep of a feature, or is it modularized?
Re: Pre-Pull Request: New Base Template
by
saindd
Mon Feb 22, 2016 12:04 pm
Forum:
Torque 3D Development
Topic:
Pull Request: New Base Template
Replies:
50
Views:
41893
How does the Base Template here compare to
https://github.com/eightyeight/t3d-bones
?
Re: Pre-Pull Request: Deferred Shading
by
saindd
Tue Jan 19, 2016 4:44 pm
Forum:
Torque 3D Development
Topic:
Pre-Pull Request: Deferred Shading
Replies:
22
Views:
19361
Won't deferred shading make the engine much slower?
Re: Pre-Pull Request: Deferred Shading
by
saindd
Mon Jan 18, 2016 1:00 pm
Forum:
Torque 3D Development
Topic:
Pre-Pull Request: Deferred Shading
Replies:
22
Views:
19361
Does this work with the OpenGL version?
Re: Linux Support!
by
saindd
Sun Jan 03, 2016 4:42 pm
Forum:
Torque 6
Topic:
Linux Support!
Replies:
11
Views:
12132
Why you're using Genie instead of CMake?
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