Search found 257 matches

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Search found 257 matches Page 5 of 26
by marauder2k9
Wed Jan 30, 2019 3:29 pm
Forum: General
Topic: Why don't we get anything done?
Replies: 44
Views: 3301
Speaking from my own experience jeff and the others let people work on whatever they want to, perfect example my openal reverb and effects implementation. When i went onto discord they were helpful they discussed with me over different features that might be able to be done with this simple implemen...
by marauder2k9
Tue Jan 01, 2019 6:46 pm
Forum: Rendering
Topic: Decal on vehicle
Replies: 6
Views: 1211
for the time being i don't think so, the decal wouldn't stay on an object that moves anyway but there was a few forums floating around that specified and talked about ways of adding decals that stay on objects that move though im not sure where it is if i find it ill link it to you. There are a numb...
by marauder2k9
Tue Dec 18, 2018 12:12 am
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 35
Views: 3529
no problem, for the time being ill work with 3.4 and see what i can change/add see what pull requests i can add that will add certain functions and such
by marauder2k9
Mon Dec 17, 2018 6:15 pm
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 35
Views: 3529
is there anywhere i can see the list of things you have come up with that need to be done/are working on ? I mean i think that would be the first thing that needs to be done. The steering committee on the 3d end is constantly putting out updates on what is being added, what important ideas are comin...
by marauder2k9
Mon Dec 17, 2018 4:37 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 387
Views: 102326
damn thanks for the shout out JeffR :D cant wait to get the level finished to show case the reverb effects more effectively :) im hoping to get it done before xmas 2 weeks off work will not be wasted :D
by marauder2k9
Mon Dec 17, 2018 4:33 am
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 35
Views: 3529
In all honesty i think the only thing torque2d needs is activity in the forums. I asked questions back in october that have never been addressed, whether the answer is "i dont know" or "thats a stupid questione" it would still be good to get any kind of a response. I had apps that i have made for ip...
by marauder2k9
Tue Oct 23, 2018 1:49 am
Forum: General
Topic: RELEASE!!!
Replies: 17
Views: 3207
this is perfect!! ill use winmerge to see what was added and changed, i should be able to use this to feed data to shader based fog of war for the rendering side of it :D
by marauder2k9
Mon Oct 22, 2018 12:31 pm
Forum: General
Topic: RELEASE!!!
Replies: 17
Views: 3207
that would be amazing!! please do as it would go along way to helping me finish my RTS game, its literally the only thing holding me back now that i have sorted out the audio :)
by marauder2k9
Mon Oct 22, 2018 1:32 am
Forum: General
Topic: RELEASE!!!
Replies: 17
Views: 3207
thank you!! that works perfectly! im looking to make a new version of this for rts games with a fogofwar
by marauder2k9
Sun Oct 21, 2018 11:17 pm
Forum: Torque 2D
Topic: Torque2D 3.4 is Live!
Replies: 6
Views: 6790
just found out liquid fun wont crash as long as u set the particle type to zombie particle while u change the parameters.

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Search found 257 matches Page 5 of 26