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Search found 418 matches Page 4 of 42
by marauder2k9
Mon Mar 23, 2020 11:20 am
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
So whats next: Now that basically all assets, all apart from Font Assets, are able to be created in the editor and separated out into their own simset it is possible now to create quick menu buttons to create different sceneobjects such as sprites, animated sprites, scrollers, and particle players....
by marauder2k9
Mon Mar 23, 2020 1:20 am
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
LATEST PUSH So the ParticleAsset creation is added to the editor now. Be advised this is still very buggy and really reliant on users making sure that they don't change a value without pressing return on their keyboard. Because the gui objects for most of the options in the particle editor being cl...
by marauder2k9
Sun Mar 22, 2020 10:49 am
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
So final quick update before the ParticleAsset creation is released for some reason there is no visual feedback in emitters when changing their Src Blend Factor and their Dst Blend Factor yet when selecting intense particles they get the blend settings from this. The gui is setting the relevant prop...
by marauder2k9
Sat Mar 21, 2020 6:02 pm
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
With just 3 days and 15000 lines of code... Lovely particle assets :D

Image
by marauder2k9
Sat Mar 21, 2020 1:35 pm
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
Example of ParticleAsset Output Below is an example of the ParticleAsset files that will be output from the creator. This is without the proper assetname being defined on output this was just written out from the console to create the file without actually saving it and loading it back into the edi...
by marauder2k9
Sat Mar 21, 2020 8:10 am
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
ParticleAsset Update: So the particle asset creator is taking a little bit longer because i cant find a way to change the time of a key without completely removing the key and then adding a new one in place of it with the new values. This is done through simsets and simobjects (almighty simsets pra...
by marauder2k9
Fri Mar 20, 2020 5:20 pm
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
Was not able to DL until today, DL now and I will begin playing with it today.
Brilliant !! let me know any features u think would help.
by marauder2k9
Wed Mar 18, 2020 4:32 am
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
Particle Asset Creation So far the particle asset creation is not in the editor that is released but i can talk about it a bit. At the moment i have it setup that each variation field can have 4 datafields, their time values are heavily controlled by the datakey that comes before it. This also mean...
by marauder2k9
Tue Mar 17, 2020 6:58 pm
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
there we go thats all the changes pushed.
by marauder2k9
Tue Mar 17, 2020 1:56 pm
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 69
Views: 12287
Hey Marauder, fantastic work on all of this! I will be DL and testing your editor, I am excited to see t2d being worked on. I love this 2d engine. Let me know if there are any areas in specific you wish to see tested out. I will reply back with some feedback when I do some tests. Pretty much everyt...
Search found 418 matches Page 4 of 42