Search found 287 matches

Search found 287 matches Page 26 of 29
by marauder2k9
Mon Jul 27, 2015 11:26 am
Forum: Blogs
Topic: Taming the ShapeBeast
Replies: 18
Views: 10609
just on the whole shapebase thing, i dont want to derail the subject away from the work being done here to cleanup the source code your doing a brilliant job, but i was curious about the whole shape indexes thing used in shapeimage which is linked to shapebase isnt it in some roundabout way? is ther...
by marauder2k9
Mon Jul 27, 2015 9:14 am
Forum: Blogs
Topic: Taming the ShapeBeast
Replies: 18
Views: 10609
these forums need a thumbs up button :D
by marauder2k9
Mon Jul 27, 2015 12:45 am
Forum: Content
Topic: Breakable Joints?
Replies: 2
Views: 2287
i would use physx but i lost the tool i need to export xml files from max to torque for use with joints and that =/
by marauder2k9
Sat Jul 25, 2015 11:47 am
Forum: Blogs
Topic: Taming the ShapeBeast
Replies: 18
Views: 10609
I say we take off and nuke the code from orbit!! only way to be sure!

wheres the meme saying that :D
by marauder2k9
Sat Jul 25, 2015 1:57 am
Forum: Content
Topic: Breakable Joints?
Replies: 2
Views: 2287
Anyone any ideas or resources on how to accomplish breakable joints?

I want a car to drive down a road and if wheel1 gets hit buy a rock wheel1 flies off
by marauder2k9
Thu Jul 23, 2015 4:22 pm
Forum: General
Topic: "Hack" - even the pros do it
Replies: 4
Views: 1682
do u wanna know what i would love to know if the npc was animated lol just a set o legs running along a track with a train for a head would be funny as hell lol
by marauder2k9
Thu Jul 23, 2015 4:21 pm
Forum: General
Topic: Very useful course and its free :D
Replies: 2
Views: 1382
yea its a beginning computer science course. its actually really good for it being free like, make programming seem fun. All on C though nothing on C++ as of yet
by marauder2k9
Thu Jul 23, 2015 3:32 pm
Forum: General
Topic: "Hack" - even the pros do it
Replies: 4
Views: 1682
makes ya think that the tram was an after thought and they didnt have time to code ai specifically for its purposes lol
by marauder2k9
Thu Jul 23, 2015 2:18 am
Forum: Content
Topic: WorldMachine pipeline
Replies: 24
Views: 10879
One of the ways to increase density in the terrain is to open terrCell.cpp and modify the value smTriCount. Line 48 is where the value is calculated const U32 TerrCell::smTriCount = TerrCell::smPBSize / 6; I may have modified this value but thats what it says on mine. if you decrease it to say / 2 i...
by marauder2k9
Wed Jul 22, 2015 6:24 pm
Forum: C++
Topic: Generating bounding box inside Shape Editor crashes
Replies: 20
Views: 7283
Collada file formats are not the same throughout art programs due to collada being a totally open file format, to get mesh files to work inside torque 3d i had to use Open Collada's exporter instead of the one native to max, could you try that and see if it fixes the problem? Heres a link just incas...
Search found 287 matches Page 26 of 29