Search found 287 matches

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Search found 287 matches Page 2 of 29
by marauder2k9
Mon Sep 09, 2019 2:33 am
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
YUP THAT WORKED!! App is now up on the Play store and will be released after google checks it out which should be within 7 days!!!
by marauder2k9
Mon Sep 09, 2019 1:57 am
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
its okay after some more digging i got libraries made for arm64 and im now putting it up on the store! some of these changes may need to be added to the repo, part of the reason why i was putting so many posts here was because im keeping track of what im doing, these will probably need to be made av...
by marauder2k9
Sun Sep 08, 2019 11:28 pm
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
Okay arm64-v8a definitely needs its own libraries error message output libfreetype.a: error adding symbols: File in wrong format i cant release my game because of it now. Can anyone build the prebuilt libraries for android? I cant seem to get it to work. Tried cygwin and even tried building on my li...
by marauder2k9
Sun Sep 08, 2019 8:53 pm
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
last problem i ran into after uploading to the play store and all and getting everything ready for release an error came up, as of august 2019 all apps must include support for 64bit, basically arm64-v8a i have added to types.gcc.h #elif defined(__aarch64__) # define TORQUE_CPU_STRING "ARM" # define...
by marauder2k9
Sun Sep 08, 2019 3:12 pm
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
sorted it! Add this to Application.mk

APP_CFLAGS += -DPNG_ARM_NEON_OPT=0
by marauder2k9
Sun Sep 08, 2019 2:26 pm
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
Major Problem: Now coming up to the time to release the app on the play store im building the signed apk for upload and there is an error everytime i try to build error: undefined reference to 'png_init_filter_functions_neon' i have no idea even where to begin with fixing this ive tried everything i...
by marauder2k9
Wed Sep 04, 2019 6:23 pm
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
Got it figured out for anyone in future this is how i did it: function MyModule::createLives() { %livesText = new TextSprite() { Scene = MyScene; Font = "myModule:TifaxFont"; Position = "0 -1.8"; FontSize = 15; OverflowModeY = "Visible"; OverflowModeX = "Visible"; BlendColor = "1 1 1 1"; TextAlignme...
by marauder2k9
Wed Sep 04, 2019 12:54 pm
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
do u know of any way to update the text value of a textsprite dynamically? I have been using guitextctrl for updating score and lives but i want to use a custom font that i made in angelcode, is there any way of adding a bitmap font to a guitextctrl?
by marauder2k9
Wed Sep 04, 2019 5:02 am
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
im an idiot, seems setting active abi to armeabi-v7a the error no longer comes up and audio works fine lol
by marauder2k9
Sun Sep 01, 2019 10:50 pm
Forum: Torque 2D
Topic: Torque2D on Patreon
Replies: 62
Views: 6728
Also on the audio front, the error 2019-09-01 20:10:13.417 17891-17912/com.garagegames.torque2d E/libOpenSLES: Cannot create audio player: unsupported byte order 1 seems it only happens on API 27 devices (ive tested 2 so far) API 28 devices seem to not show up this problem, even though both devices ...
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Search found 287 matches Page 2 of 29