Search found 266 matches

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Search found 266 matches Page 5 of 27
by Jason Campbell
Tue Feb 27, 2018 1:32 am
Forum: General
Topic: Last development commit binary! 32bit & 64bit
Replies: 22
Views: 12635
Hey John, thanks for thinking of Linux. :)

Works perfectly.
by Jason Campbell
Tue Feb 27, 2018 1:17 am
Forum: General
Topic: help
Replies: 4
Views: 656
JeffR compiled Torsion for me awhile ago. http://ghc-games.com/SC/Torsion.zip Though it runs well in Wine, I can't get Torsion to be the default program when opening .cs and other Torque files. Additionally, you can't really create a working project because Torsion looks for an .exe binary, so no de...
by Jason Campbell
Mon Feb 26, 2018 2:04 am
Forum: Show-off
Topic: Rogue Mission
Replies: 19
Views: 3671
Thanks marauder, I can't stress how much I appreciate Bryce's AI. They are completely unpredictable. At the same time though, as I fight through the map, I think this would work for a PvP pretty well. Can't help but think this would be a good battle royal map. A lot of cover except the choke points.
by Jason Campbell
Sun Feb 25, 2018 11:53 pm
Forum: Show-off
Topic: Rogue Mission
Replies: 19
Views: 3671
Hey all, got a video up and I have to admit, just the simple combat is pretty fun. Obviously there are some glitches and what not but it plays pretty smoothly without the screen recorder which hurts the frames a bit. Much will change. The soldier character is Bryce's because I need to figure out why...
by Jason Campbell
Fri Feb 23, 2018 12:40 am
Forum: TorqueScript
Topic: Helicopter animation
Replies: 4
Views: 673
In regards to the camera in 3rd person, if I remember right you have to move the camera node itself to get the distance you want.
by Jason Campbell
Wed Feb 21, 2018 1:18 am
Forum: Tools
Topic: Unwap3D
Replies: 5
Views: 1007
That is pretty damn cool! Thanks.
by Jason Campbell
Sat Feb 17, 2018 3:34 pm
Forum: C++
Topic: runSurfaceAngle Over 89 Breaks Gravity
Replies: 1
Views: 363
Thanks Steve. Though I doubt this will affect me, it's good to know. Who now's maybe if someone was trying to implement parkour or the scene at the end of Doctor Strange.
by Jason Campbell
Thu Feb 15, 2018 3:15 am
Forum: Content
Topic: First person legs and body
Replies: 36
Views: 10001
I remember trying to get a mirror working and it was the opposite but same issue I think. You got it working though?
by Jason Campbell
Fri Feb 09, 2018 8:16 pm
Forum: Beginner
Topic: steering wheel
Replies: 17
Views: 1948
Hey, can you upload what you have working? I can try to help.
by Jason Campbell
Wed Feb 07, 2018 7:21 pm
Forum: Beginner
Topic: steering wheel
Replies: 17
Views: 1948
I dont know how much this adds https://github.com/yourarcade/T3D.WheeledVehicleResource But @Jason Campbell seems to have the best approach, the steering angle is for the front wheels to turn, but you could use that same data to apply to your steering wheel itself either via animation or literally ...
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Search found 266 matches Page 5 of 27