Search found 271 matches

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Search found 271 matches Page 5 of 28
by Jason Campbell
Wed Mar 14, 2018 5:40 am
Forum: GUI
Topic: Simple Pause Menu
Replies: 7
Views: 1058
A very simple pause menu with options, exit, restart and continue buttons. Figured it might help someone learn simple gui or otherwise come in handy. Uses the escape key to open this menu and freezes time. Sound remains. The background is one of yughues textures. https://opengameart.org/users/yughue...
by Jason Campbell
Tue Mar 13, 2018 3:19 pm
Forum: C++
Topic: Client/Server muzzleVector/Point mismatch.
Replies: 16
Views: 1392
Sorry Jester, I don't have any way of testing anything for you. Could it be the implementation of the weapons pack?
by Jason Campbell
Sun Mar 11, 2018 9:22 pm
Forum: TorqueScript
Topic: Replace TP and FP player models with only scripting?
Replies: 15
Views: 3086
Hey Hodo33, if your talking about keeping the FPS arms and replacing the weapon, the only way I found is by using 3DStudio Max 2010-2011 to import the Lurker or Ryder and replace the model but keep the animations. The animations for the arms are contained within the weapons in default Torque3D. It i...
by Jason Campbell
Fri Mar 02, 2018 12:29 am
Forum: General
Topic: Last development commit binary! 32bit & 64bit
Replies: 22
Views: 10480
Sorry, should have mentioned that I'm using Mint 18.3.
by Jason Campbell
Tue Feb 27, 2018 1:44 am
Forum: Blogs
Topic: Tower defense tutorial. sort of
Replies: 6
Views: 749
Thanks Chelaru, this is pretty cool. Very thorough yet concise. This would be a good exercise for anyone using T3D.
by Jason Campbell
Tue Feb 27, 2018 1:32 am
Forum: General
Topic: Last development commit binary! 32bit & 64bit
Replies: 22
Views: 10480
Hey John, thanks for thinking of Linux. :)

Works perfectly.
by Jason Campbell
Tue Feb 27, 2018 1:17 am
Forum: General
Topic: help
Replies: 4
Views: 511
JeffR compiled Torsion for me awhile ago. http://ghc-games.com/SC/Torsion.zip Though it runs well in Wine, I can't get Torsion to be the default program when opening .cs and other Torque files. Additionally, you can't really create a working project because Torsion looks for an .exe binary, so no de...
by Jason Campbell
Mon Feb 26, 2018 2:04 am
Forum: Show-off
Topic: Rogue Mission
Replies: 19
Views: 2597
Thanks marauder, I can't stress how much I appreciate Bryce's AI. They are completely unpredictable. At the same time though, as I fight through the map, I think this would work for a PvP pretty well. Can't help but think this would be a good battle royal map. A lot of cover except the choke points.
by Jason Campbell
Sun Feb 25, 2018 11:53 pm
Forum: Show-off
Topic: Rogue Mission
Replies: 19
Views: 2597
Hey all, got a video up and I have to admit, just the simple combat is pretty fun. Obviously there are some glitches and what not but it plays pretty smoothly without the screen recorder which hurts the frames a bit. Much will change. The soldier character is Bryce's because I need to figure out why...
by Jason Campbell
Fri Feb 23, 2018 12:40 am
Forum: TorqueScript
Topic: Helicopter animation
Replies: 4
Views: 570
In regards to the camera in 3rd person, if I remember right you have to move the camera node itself to get the distance you want.
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Search found 271 matches Page 5 of 28