Search found 29 matches

Search found 29 matches Page 1 of 3
by andi_s
Wed Feb 27, 2019 6:11 pm
Forum: Beginner
Topic: Latest dev with ubiq's 3daak integrated
Replies: 11
Views: 2713
Thanks a Lot Jeff!! Will try it tonight 😁
by andi_s
Tue Feb 26, 2019 5:25 pm
Forum: Beginner
Topic: Latest dev with ubiq's 3daak integrated
Replies: 11
Views: 2713
Thanks Jeff! Mainly the player Code ist difficult for me. Was thinking if i should try to just add a separate player, Like 3daak player instead if mergong the two, but could not yet try.
by andi_s
Fri Feb 22, 2019 8:04 pm
Forum: Beginner
Topic: Latest dev with ubiq's 3daak integrated
Replies: 11
Views: 2713
Hi all,
does anybody have the 3daak integrated into the latest dev and would be willing to share it?
by andi_s
Tue Jan 16, 2018 9:21 pm
Forum: Beginner
Topic: 3.10 or wait for 4.0
Replies: 19
Views: 6336
Thanks all for the input! I just managed to compile the latest dev, without the DX sdk. Had a look at the basegame template, however in the world editor, there were none of the new components available (FpsGamePlayModule). I will play around more in the next days with dev and also with a 3.10 binary.
by andi_s
Sat Jan 13, 2018 11:34 am
Forum: Beginner
Topic: 3.10 or wait for 4.0
Replies: 19
Views: 6336
Hi all, I read trough jeffs blog and saw what is all coming for 4.0 . With the ECS, it seems the gameplay-code side of T3D will change quite a bit, so I was wondering if it's worth to start a project now in 3.10, or better wait for 4.0? I assume a lot that I would learn now won't apply anymore in 4....
by andi_s
Fri Dec 29, 2017 6:21 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 408
Views: 127613
JeffR and team, really cool progress! So with 4.1, will you move away from directX and basically go for Opengl/Vulkan only? And when do you expect 4.0 and 4.1 to be done? Is the PBR renderer already done or will this be 4.0 also? I played around with lot's of other engines in the past months, years,...
by andi_s
Wed Dec 14, 2016 2:01 pm
Forum: Announcements
Topic: 3.10 Release Candidate
Replies: 51
Views: 32795
Then why such low performance in an almost empty level? I mean, the desert level has nothing except a terrain, scattersky and advanced lighting. This just does not give me much confidence in how it might behave in a bigger level with more art, and probably also other stuff like AI going on. Don't ge...
by andi_s
Wed Dec 14, 2016 8:07 am
Forum: Announcements
Topic: 3.10 Release Candidate
Replies: 51
Views: 32795
i use dx9 and 11. performance is almost the same. the settings are maxed out.
by andi_s
Tue Dec 13, 2016 9:53 pm
Forum: Announcements
Topic: 3.10 Release Candidate
Replies: 51
Views: 32795
I just tried the RC binaries. I hoped performace would be better, I am running on a I7 6700HQ 6th gen, 16 GB DDR4 RAM and a Nvidia 960M 4 GB videoram notebook. In the outpost Level I get only around 35fps, in the desert around 85fps., running in 1080p fullscreen. Are the fps supposed to be that low ...
by andi_s
Tue Dec 13, 2016 12:03 pm
Forum: Announcements
Topic: 3.10 Release Candidate
Replies: 51
Views: 32795
Great! One question....is the old DirectX SDK still required, or does this compile using the Windows SDK only? I have setup a new machine and want rather not to install the old SDK.
Search found 29 matches Page 1 of 3