Search found 11 matches

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by LuisAntonRebollo
Sat Apr 04, 2015 9:57 am
Forum: General
Topic: Arcane FX
Replies: 37
Views: 10758
@ Faustlogic, great gift for T3D community... thx a lot :)
by LuisAntonRebollo
Tue Mar 31, 2015 9:15 am
Forum: Beginner
Topic: Torque 3D! On a mac, is it worth the time?
Replies: 19
Views: 4940
Hey BeamNG have get a Mac computer we can use for help on OSX port, but i need all posible help on this.

Can be a good idea to build a small team for this.
by LuisAntonRebollo
Tue Mar 31, 2015 9:13 am
Forum: Announcements
Topic: Torque 3D 3.7 release candidate
Replies: 21
Views: 8728
Hey we are in the way to release....next we need to publish roadmap for T3D 3.8 :P

Thx all for test :)

@ Levitator, can you post the Linux issues on Github? It's a more controled place for problems. I will try to reproduce this weekend. Thx a review and post your issues.
by LuisAntonRebollo
Fri Mar 13, 2015 5:52 pm
Forum: C++
Topic: platformQT
Replies: 13
Views: 2643
Qt is a very good library but i dont like ... use a preprocesor pass for extend c++ language and i think is too much big for us. SDL2 is a more small library we use for window and input, is used by Valve on all his Linux ports. With SDL and c++ library we have all we need. Permisive ZLIB license. I ...
by LuisAntonRebollo
Tue Mar 10, 2015 9:44 am
Forum: Announcements
Topic: Torque 3D 3.6.3 released
Replies: 12
Views: 5416
We decided to use SDL2 becouse was a simple and tested library, VALVE use on all his Linux ports.

In future we need to decide if we use SDL2 in all platforms.
by LuisAntonRebollo
Mon Mar 09, 2015 10:26 am
Forum: Announcements
Topic: Torque 3D 3.6.3 released
Replies: 12
Views: 5416
OpenGL target is 3.1 and use extensions when posible up to OpenGL4.

About Linux, we started with Ubuntu as base, some user have compined on Fedora with zero source changes. As people start testing we can improve Linux support.
by LuisAntonRebollo
Sat Mar 07, 2015 12:21 pm
Forum: Blogs
Topic: Unreal Engine 4, Unity 5.. Torque 6?
Replies: 70
Views: 15261
Very interesting/fun project :) You make some changes i think are a must for future of T3D,like Assimp, TAML, Entity/Component. About BGFX i'm not sure about this... i think i it's better a new GFX designed for new APis like Vulkan. I'm bound at T3D at this moment, to try improve engine for current ...
by LuisAntonRebollo
Sat Mar 07, 2015 12:05 pm
Forum: Blogs
Topic: Help get DeadlyMatter on Steam
Replies: 17
Views: 4654
You have my vote :)

Good luck with the project.
by LuisAntonRebollo
Sun Mar 01, 2015 10:56 pm
Forum: Beginner
Topic: Torque 3D! On a mac, is it worth the time?
Replies: 19
Views: 4940
Sorry, at this moment i cant help on OSX port :(

If i can get access to some MAC in next months i update my position on this problem.
by LuisAntonRebollo
Sun Mar 01, 2015 10:50 pm
Forum: Blogs
Topic: BadBehavior: Behavior Tree System for Torque 3D
Replies: 19
Views: 4388
Wooow.... this is a must for T3D 3.8.

Thx for share your work :)
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Search found 11 matches Page 1 of 2