Search found 1268 matches

Search found 1268 matches Page 1 of 127
by Duion
Thu May 16, 2019 8:50 pm
Forum: Torque 3D website feedback
Topic: Stop using Discord
Replies: 35
Views: 2193
@Julius This forum is for game developers using Torque3D, you are neither a game developer nor are you using Torque3D. Why would I as game developer using Torque3D want to be a member of a game development community where nobody is a game developer or using Torque3D? PS: Bridging Discord chats is ev...
by Duion
Thu May 16, 2019 10:04 am
Forum: General
Topic: Rage 2 - released poorly?
Replies: 1
Views: 95
It is not so much about the game, but about psychology. If you piss people off or they think they are pissed off, they start a shitstorm and once the shitstorm is running, it hardly ever can be stopped. Most people don't even know what DRM is or what it means, so it is not about the DRM itself, but ...
by Duion
Tue May 14, 2019 3:01 pm
Forum: Torque 2D
Topic: List of games made with Torque2D
Replies: 0
Views: 20
Hello 2D people, I wanted to create a list of all games made with Torque2D: https://duion.com/links/games/torque2d I already started, but Torque2D games are hard to find, so maybe you can help me out so I can complete my list. Just link me something and I will add it, but only existing games that ca...
by Duion
Tue May 14, 2019 2:56 pm
Forum: General
Topic: List of games made with Torque3D
Replies: 1
Views: 92
I made a list of all existing games made with Torque3D: https://duion.com/links/games/torque3d Tell me if I missed any, I know not all of those were made exactly with Torque3D, but I list all that are made with Torque and are 3D, otherwise it would get too complicated. Also I only list existing game...
by Duion
Mon May 13, 2019 7:34 pm
Forum: General
Topic: Replace TS with Lua Script
Replies: 9
Views: 156
"Because I'm more familiar with Lua" is also a bad argument, because compare the time it would need to exchange the whole scripting language vs the time needed to learn to use a slightly different syntax. I also modded games using Lua, but I had no problems adapting to it and no problems adapting to...
by Duion
Mon May 13, 2019 3:39 pm
Forum: TorqueScript
Topic: Increasing TorqueScript speed by reducing overhead
Replies: 3
Views: 67
So that resource is obsolete?
by Duion
Mon May 13, 2019 3:33 pm
Forum: General
Topic: Replace TS with Lua Script
Replies: 9
Views: 156
"Because others do so" is not an argument. I have seen the BeamNG implementation and they added a "lua" folder next to the "script" folder and you had Torquescript and Lua in the same game making things even more complicated. We also have C# script implementation, so if you do Lua as well, we will e...
by Duion
Mon May 13, 2019 2:30 pm
Forum: TorqueScript
Topic: Increasing TorqueScript speed by reducing overhead
Replies: 3
Views: 67
There is a resource on Garagegames.com where someone increased the performance of Torquescript: http://www.garagegames.com/community/resource/view/18045/1 I wanted to ask if this is still relevant, or if it has already been integrated and if not, if anyone has the code, since the link is dead. Maybe...
by Duion
Mon May 13, 2019 2:14 pm
Forum: General
Topic: Replace TS with Lua Script
Replies: 9
Views: 156
Not this again, please don't waste your time on this. If you want to do this because of performance, you should consider that performance relevant code should not be in the script language anyway, because script language is slower, does not matter which one you use. Torquescript is integrated into t...
by Duion
Wed Apr 24, 2019 9:17 pm
Forum: Beginner
Topic: Gaffer support
Replies: 1
Views: 105
What you need this for? It says it is for rendering, I don't know what this would be good for in a game engine. If you want to render something, you can use Blender and then export it to Torque3D.
Search found 1268 matches Page 1 of 127