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by DirtNastyGC8
Tue Nov 06, 2018 10:51 am
Forum: C++
Topic: PhysX 3.4
Replies: 7
Views: 2703
First of all: Great resource, I would have been lost without your vids and the info on this post. secondly, I am having an error in game in which when I spawn a static shape via "new StaticShape()" the physics tab is removed from the world editor and my player won't be able to collide with the shape...
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