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Search found 213 matches Page 1 of 22
by Nils
Tue Aug 11, 2020 8:20 am
Forum: Blogs
Topic: The ManFisher - WIP June/July 2020 (Screenshots)
Replies: 31
Views: 3830
Your church would probably make a good benchmark for the new rendering, to see how the lighting behaves etc, I would be interested in how it looks in Torque 4.0. Don't count on it. I'll be focusing on getting this done without being sidetracked. If it weren't for the MIT license I wouldn't be using...
by Nils
Tue Aug 11, 2020 8:06 am
Forum: Rendering
Topic: Sky/clouds blue separation area
Replies: 6
Views: 1656
If you want you can experiment with changing the shape size & height of the basic clouds layer. In /Engine/source/environment/basicClouds.cpp change/comment out: Point3F vertScale( 16.0f, 16.0f, mHeight[i] ); to Point3F vertScale( 128.0f, 128.0f, mHeight[i] ); // custom mesh size and F32 zOffset = -...
by Nils
Sat Aug 01, 2020 3:29 pm
Forum: Blogs
Topic: The ManFisher - WIP June/July 2020 (Screenshots)
Replies: 31
Views: 3830
Thank you for the positive feedback @ LoLJester :)
Awesome you're still using the good old 1.2 :D
by Nils
Thu Jul 30, 2020 4:34 pm
Forum: Blogs
Topic: The ManFisher - WIP June/July 2020 (Screenshots)
Replies: 31
Views: 3830
Level design is just one of many aspects; this month also included a lot of other things like bug fixes, optimizations, adding full support for Mixamo rigs in the engine (that's not biped) and even tweaked the shaders here and there. Don't really know how much effective time I had for this. And it's...
by Nils
Thu Jul 30, 2020 1:35 pm
Forum: Blogs
Topic: The ManFisher - WIP June/July 2020 (Screenshots)
Replies: 31
Views: 3830
Thanks Duion, It took roughly 3 weeks for the interior & lighting, the building (there's also an outside) took about 2 weeks. The switch from 3ds max to Blender brought quite some delay as I need to watch tutorials on the way, but that's okay. Eventually all 3d modeling apps work similar, just the e...
by Nils
Thu Jul 30, 2020 1:21 pm
Forum: The Work Blog
Topic: WorkBlog - July 2020, Part 1
Replies: 3
Views: 410
Thank you for the update @ JeffR, and all who keep on working on this very hard to get it all up and running. Understand it takes much of your precious time but still keep on providing for the T3D community. Looking forward to see the 4.0 final release anytime soon. Again, thanks!
by Nils
Thu Jul 30, 2020 9:26 am
Forum: Blogs
Topic: The ManFisher - WIP June/July 2020 (Screenshots)
Replies: 31
Views: 3830
Have been working on some interiors lately, here you see screenshots of a church (in development) Please note that it's a work in progress , so the final result will look different Click (or tap) to see their full resolution (4k) http://i-dropper.net/torque/TMF/TMF_Thytira_WIP0.jpg http://i-dropper....
by Nils
Thu Jul 30, 2020 9:19 am
Forum: Blogs
Topic: The ManFisher - WIP June/July 2020 (Screenshots)
Replies: 31
Views: 3830
Thanks @ Bishop :)
by Nils
Thu Jul 30, 2020 9:18 am
Forum: Blogs
Topic: The ManFisher - WIP June/July 2020 (Screenshots)
Replies: 31
Views: 3830
Posted this some time ago, you see a fully function graphics panel with predefined settings (low. medium, high etc...) Thank you for taking time advising me (multiple times) that I need to do this, but you see here it's already developed. http://i-dropper.net/torque/TMF/TMF_Graphics_M.jpg Certainly ...
by Nils
Mon Jul 27, 2020 4:45 am
Forum: Blogs
Topic: The ManFisher - WIP June/July 2020 (Screenshots)
Replies: 31
Views: 3830
Thank you all for your comments and input. It's going to be a free game with a "take it or leave it" approach. I'm going to develop it and do my best to come up with something decent. If people receive it well that's great, if nobody plays it that's fine with me as well. I'm not doing all this work ...
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Search found 213 matches Page 1 of 22