Search found 39 matches

Search found 39 matches Page 1 of 4
by noemen
Fri Sep 13, 2019 4:35 pm
Forum: General
Topic: Simple equation to help with map size
Replies: 17
Views: 948
Apparently there are many ways to hide borders. You two were great. I think this will help me and also help other people. Very grateful indeed!
Now I see things differently, thanks to you.
by noemen
Thu Sep 12, 2019 6:21 pm
Forum: General
Topic: Simple equation to help with map size
Replies: 17
Views: 948
Larger cell size gives you much better performance since you have much less polygons in visible range, so you are actually improving performance in your case. You may not see a problem for now, but you significantly lack detail on the terrain as a new polygon only starts at 2.5 meters. If you use o...
by noemen
Thu Sep 12, 2019 7:04 am
Forum: General
Topic: Simple equation to help with map size
Replies: 17
Views: 948
Ugh not to derail, but how do you even get the size of the map/terrain in game units? A while back i looked for it, but i couldnt find it and till now i forgot about this issue. I work with Qgis, making maps and so on. When I need to make a DEM, I need to turn it into UTM (to have control in meters...
by noemen
Thu Sep 12, 2019 6:46 am
Forum: General
Topic: Simple equation to help with map size
Replies: 17
Views: 948
I am working with 4096x4096 and 2.5 p/m on a land of 10240mX10240m. For now I see no problem ... Sometimes it is good to risk. As most players have relatively good computers, try to balance the graphics (if the terrain is heavy, eliminate some polygons of some objects to balance).
by noemen
Mon Sep 09, 2019 4:16 pm
Forum: General
Topic: Simple equation to help with map size
Replies: 17
Views: 948
For example, you can create a terrain larger than 500km² and need to divide it into several grids (example from the map of Life is Feudal). You need an equation for everything to be correct.
by noemen
Mon Sep 09, 2019 4:09 pm
Forum: General
Topic: Simple equation to help with map size
Replies: 17
Views: 948
What is that for? Sounds very complicated. I always used that equasion: Texture size 2048x2048 = 2x2 km = 4 sqm Much simpler. Yes, yes, it's much simpler. You can use a 1: 1 cell, so if you create a slightly larger terran you have to change the size of the cell and that's where my equation comes in.
by noemen
Mon Sep 09, 2019 3:11 am
Forum: General
Topic: Simple equation to help with map size
Replies: 17
Views: 948
I made a simple equation that makes it easy to calculate the size of a terrain in meters or km sqKM = km²(exe:20.480km*20.480km=419.44Km² HM = height map (exe:2048px) Cell = meters/px sqKm/(HM*2)/HM=Cell (HM*Cell)*(HM*Cell)=sqKm Calc ex: (2048px*2)*(2048px*2)=16.777216km² 16.777216Km²/(2048*2)/2048p...
by noemen
Wed Aug 28, 2019 10:46 am
Forum: General
Topic: Dark Theme for T3D 3.10.1 (based Janders/Nils))
Replies: 0
Views: 869
https://lh3.googleusercontent.com/FbIkao15QUar4vy8EBcdGBTv8OTDyM8kODow7e-21B-Z2Fv4E6NxoDvEk3vLJ_iJYe6Z9svVA8BUUEuR836HcPw3QlVfXH7tN6LAhTE-31rJDo4v65Ba0jloAriZSXEoDy-hIqWdOoRrwfwDtU3l1dyYEGbB8l6Cmc_uyWUGQMw3hcUkS_geLrieBItHWsPeSzR7zRhNiwFYd8i-UtucKOlW8jBY4Zkxhd18fF93IvJp3wlvZs2ngrdNMKSgTvR9g1t-3v4ly...
by noemen
Tue Aug 20, 2019 5:25 pm
Forum: Torque 3D website feedback
Topic: New site
Replies: 1
Views: 639
Working hard on the new site https://lh3.googleusercontent.com/kI8xauC5JgE88oqE0GyqLzNSmkYiNBWGF_9o_OBl-JDgXQcMV3lzDjoOd4bUAHH65bDRpNnoZ2H970UPziP5wUSRHDzzJwDTFOE5xGU2mhPClL7cXLJoe6Sd5KW1CvTjOH1dTAiFGXHZuYd6N5g94j_T6nrNjvu5zrCLQ3mvi386Y-6tq8nCBoOsB7o0iLA5fFHhFWwgBJnEkgpijpKXv9c-VU7jakpGblvF3nD4mf0Zj...
by noemen
Sun Aug 18, 2019 10:50 am
Forum: Torque 3D website feedback
Topic: Front website
Replies: 7
Views: 1285
True, if possible, I want to participate in the improvement.
Search found 39 matches Page 1 of 4