Search found 22 matches

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by suncaller
Sun Dec 01, 2019 6:27 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137640
I think there are a few critical realization here, that might be missing, and are important to actually speaking about Torque -- or any software development tool -- in a meaningful way, that isn't just, "Well, I like the engine, but add this, that, and the other thing, and I'll consider using it." T...
by suncaller
Wed Aug 21, 2019 6:55 pm
Forum: Blogs
Topic: New project (unnamed) wip
Replies: 9
Views: 3255
Like the aesthetic; strong start!
by suncaller
Sun May 26, 2019 8:11 pm
Forum: Announcements
Topic: Community Code of Conduct
Replies: 44
Views: 15661
I like that there are guidelines and a path for correction explicitly in place.
by suncaller
Tue Feb 26, 2019 2:53 am
Forum: General
Topic: Curious fantasy and hypothesis
Replies: 41
Views: 11467
You're not wrong, Phantom_Limbs. In fact, the point I was making was that people disliked gdscript, and yet the engine still became popular before the other languages were implemented. The proposal you made is one I've been contemplating, as well, and inspired by, it seems, the same Godot article. I...
by suncaller
Tue Feb 26, 2019 2:07 am
Forum: General
Topic: Curious fantasy and hypothesis
Replies: 41
Views: 11467
I dislike TorqueScript as much as the next guy, but if we're going to all in with anything, that should be our choice, I think. Its strengths outweigh its negatives for its intended use cases. I've gotten started on a t3d-tools extension for vs code which for now adds code completion, snippets, refa...
by suncaller
Tue Feb 26, 2019 1:59 am
Forum: Beginner
Topic: Latest dev with ubiq's 3daak integrated
Replies: 11
Views: 3642
I got it working with devhead shortly before AFX was integrated, but scrapped that for manually importing certain parts (the camera math for my overhead follow cam). I'm not sure I'd recommend anyone use it straight out if they have any desire to upgrade to 4.0. But I look forward to seeing your own...
by suncaller
Tue Feb 26, 2019 1:31 am
Forum: Torque 3D website feedback
Topic: We need metrics and marketing
Replies: 20
Views: 6870
I'll volunteer to help with getting these updates to happen, but can you point out exactly what you want changed? I've got my own list of modernizations that need to happen, and I'd be happy to add any solutions you have to my notes. Problems -- well, there are plenty of those, and we can all see th...
by suncaller
Sat Feb 23, 2019 7:02 pm
Forum: General
Topic: Torque, cmake, compiler, OS
Replies: 4
Views: 1520
Version: Devhead, Feb.

OS: Windows 10 Pro 64

CMake: 3.12.1, 3.13.4
Generator: Visual Studio 15 2017, Ninja
Compiler: Visual Studio 2017, Clang 7

Visual Studio 2017: Works seamlessly from clean install. No hacks required.
Clang 7: Fails, currently unable to resolve issues.
by suncaller
Fri Feb 22, 2019 8:38 pm
Forum: General
Topic: Curious fantasy and hypothesis
Replies: 41
Views: 11467
Godot is "popular" because it gets subsidized, because it offers mobile support, cryptocurrency support which then offers great protential to rip people off through microtransactions, that is what matters. I've been watching the growth of the Godot engine, and I'm not sure that's a fair assessment....
Search found 22 matches Page 1 of 3