Search found 332 matches

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Search found 332 matches Page 1 of 34
by Steve_Yorkshire
Fri Nov 29, 2019 8:46 pm
Forum: Tools
Topic: HOW DO I INTO EXPORTING VIA BLENDER 2.8 I CANNOT EVEN INTO BLENDER 2.8?
Replies: 9
Views: 14674
Update: Apparently @Bloodknight was having some issues with his workflow for importing FBX with collision meshes via assimp (Preview 4.0 Build 5) whilst he upgraded to the latest version of Blender. It appears that when importing FBX format naming is more required than when just using DAE. Anyhow I ...
by Steve_Yorkshire
Tue Nov 26, 2019 9:31 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 454
Views: 149959
I finally remember how to use Cmake and now you want to bring back Project Manager ... :roll:

:P
by Steve_Yorkshire
Thu Oct 10, 2019 12:00 am
Forum: General
Topic: I want to open a game company - 1 person only lol (me)
Replies: 7
Views: 5567
You should not "need" to register a company to trade under a name for "sole proprietor". If your country has a trade deal with the US you will need to telephone the IRS in America - fill out the W8-BEN form first - to register yourself as a "non-resident alien" --- you want to opt for an EIN (Employ...
by Steve_Yorkshire
Fri Oct 04, 2019 6:28 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 454
Views: 149959
And if that fails, it just farts you into the level as a spectator.
Imagine the smell :oops:
Image
by Steve_Yorkshire
Thu Sep 05, 2019 4:34 pm
Forum: Tools
Topic: HOW DO I INTO EXPORTING VIA BLENDER 2.8 I CANNOT EVEN INTO BLENDER 2.8?
Replies: 9
Views: 14674
Just a note on animations: I export the character model without any animations. Select the armature, set the TimeLine to 0, go into the Dope Sheet->Action Editor and hit "x" to disable/deselect the current action, in armature Properties->Object Data put it in the Rest Position, then from the Viewpor...
by Steve_Yorkshire
Sat Aug 31, 2019 11:23 pm
Forum: Tools
Topic: HOW DO I INTO EXPORTING VIA BLENDER 2.8 I CANNOT EVEN INTO BLENDER 2.8?
Replies: 9
Views: 14674
A note on exporting animations. The new (it's actually still the old 1.4.1) Blender3D 2.8 COLLADA exporter has a whole lot of new options. https://pbs.twimg.com/media/EDE4iHAWwAAiQ8z?format=jpg Some of these options work better than others ... Under the "Animation" tab, deselect "Include All Actions...
by Steve_Yorkshire
Sat Aug 31, 2019 11:18 pm
Forum: Show-off
Topic: Placeholder Cube Replaced With An Actual Character
Replies: 3
Views: 5012
Catchick cosplays as Gun Girl, dual wielding twin pistols for that John Woo vibe.

Image



Recorded in glorious 30fps so it's a little janky but my upstream internet is bad.
by Steve_Yorkshire
Thu Aug 22, 2019 3:22 am
Forum: Tools
Topic: HOW DO I INTO EXPORTING VIA BLENDER 2.8 I CANNOT EVEN INTO BLENDER 2.8?
Replies: 9
Views: 14674
Assimp could import .blend files pre-2.8 directly into Torque - which is what I thought you meant.

I'm exporting collada out of blender and into Torque - as usual, but the setup has changed in Blender 2.8.
by Steve_Yorkshire
Thu Aug 22, 2019 1:38 am
Forum: Tools
Topic: HOW DO I INTO EXPORTING VIA BLENDER 2.8 I CANNOT EVEN INTO BLENDER 2.8?
Replies: 9
Views: 14674
Assimp has some problems with .blend files for 2.8, can read the file but seem to be unable to find objects to import.
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Search found 332 matches Page 1 of 34