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Search found 410 matches Page 1 of 41
by Azaezel
Sun Jul 29, 2018 10:26 pm
Forum: Beginner
Topic: Help with layout
Replies: 0
Views: 89
bottom and left are where to add space for padding, relative scales relative to the window sizes, aspect ratio attempts to apply scale while respecting the original aspect ratio of the element.
by Azaezel
Mon Jul 16, 2018 5:38 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 298
Views: 56400
Pretty sure he's referring to stuff like the old racing game vs fps type deal we'd discussed as wanting to do as part of the template refactor. Is that something you would want to assist with speeding along, @
User avatar
Razer
, or another feature request?
by Azaezel
Sat Jul 14, 2018 11:03 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 298
Views: 56400
@Razer : you were given 4 options to stop spamming up a work thread with side conversations. Please pick one. @Skipper: Personal opinion on the notion of a clean core based on T2D goes, the pros are the cons on either side. Lack of pre-existing subsystems does mean they need to be written in. (examp...
by Azaezel
Sat Jul 07, 2018 12:13 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 298
Views: 56400
SDL2 inputs were actually one of the core discussion points singled out at the time for redundancy kill-off, so yeah, definitely on the table. Since this is one of those pervasive alterations that doesn't necessarily impact the general way most end-users would interact with the engine, splitting it ...
by Azaezel
Sat Jul 07, 2018 1:21 am
Forum: C++
Topic: ScatterSky zOffset
Replies: 4
Views: 292
Probably just an oversight. Apologies there.
by Azaezel
Fri Jul 06, 2018 7:09 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 298
Views: 56400
Yeah, I'm done wasting my time on folks sense of entitlement.

@
User avatar
Happenstance
: What specific aspects were you wanting to give a look at so we can see about prepping any additional notes you might want?
by Azaezel
Fri Jul 06, 2018 12:58 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 298
Views: 56400
Sorry but i don't know C++ or Torque 3D specific code to be able to contribute. Do you want only contributors to use Torque 3D and make a wish list , while scripters and users are not important ? When scripters make a great game i think it would give lot of prize for Torque 3D demonstrating how goo...
by Azaezel
Thu Jul 05, 2018 4:23 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 298
Views: 56400
So to be perfectly blunt this is a collaborative endeavor. Not a sweatshop for folks to expliot one anothers time for free with. If you can't handle that, then this simply isn't the engine for you. That being said, lets get into the brass tacks of what made the list and why. Threading: A few months ...
by Azaezel
Thu Jul 05, 2018 12:58 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 298
Views: 56400
Is there a single line of that set of demands that you are willing to contribute to forwarding. Yes or No.
by Azaezel
Wed Jul 04, 2018 10:17 am
Forum: Beginner
Topic: Skybox Strangeness
Replies: 7
Views: 280
If you're using development, that temp isSRGB checkbox was there at one point prior to standardizing how colors are handled by the engine. A proper fix'll likely be taking https://github.com/GarageGames/Torque3D/blob/b914670338c3740cd195a9e0094f2e0aa4b919ef/Engine/source/gfx/sim/cubemapData.cpp#L114...
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Search found 410 matches Page 1 of 41