Search found 494 matches

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Search found 494 matches Page 1 of 50
by Azaezel
Thu Jun 04, 2020 10:17 pm
Forum: Beginner
Topic: How to compile the engine
Replies: 9
Views: 1103
Visual Studio however no longer works after I upgraded to 2019, older versions are no longer available officially.
Clarify that bit?
by Azaezel
Wed Jun 03, 2020 6:12 am
Forum: General
Topic: A good old community refresharoo discussion
Replies: 5
Views: 732
it looks to be broken, since everything is dark now and no way to get it bright.
This with directx, or opengl? As was stated multiple times in jeffs workblog, you need a minimum of a skylight to have ibl, and at time of writing, saving the files is dx only. (working on fixing that)
by Azaezel
Fri May 29, 2020 6:14 pm
Forum: General
Topic: Clean-up of the issues and PR's on the repo
Replies: 8
Views: 1132
https://github.com/Areloch/Torque3D/ working branch at time of writing. (may end up moving that to a fork on https://github.com/Torque3D/Torque3D, and from a quick look, already did so as of a couple days back). That'd be where most of those 'resolved' tags came from. according to the discord pinned...
by Azaezel
Sun May 24, 2020 5:12 am
Forum: TorqueScript
Topic: Animation frame triggers broken/unfinished?
Replies: 17
Views: 1268
https://github.com/GarageGames/Torque3D/commit/11ac92acccb4ca4ab7d26aed90487c3f21c5a02e#diff-ee63be9e1180cd38f5b10d798839b5f1 not frame numbers per-se, but there's also that as a notion. to riff off of. effectively lets you trip stuff in sequence with callbacks in between. case in point from the wip...
by Azaezel
Wed Apr 01, 2020 4:37 pm
Forum: Beginner
Topic: ShapeBaseImageData : firstperson = false, broken?
Replies: 4
Views: 1482
for what it's worth, firstperson = false flips things on so that the third person model is used for rendering purposes instead of the first person model file, so if you want something not showing in first, but showing in third, hiding it would be part of the first person animation.
by Azaezel
Sat Mar 28, 2020 3:28 am
Forum: TorqueScript
Topic: IS TorqueScript Object Oriented
Replies: 4
Views: 1594
OOP, yes, polymorphic... iiiish an object (or datablock for this talk) will itterate via first looking for the object name, then looking at that objects class, and superClass entries, then start going down the hierarchy chain c++ side. you can link a pair of objects to the same class/superclass via ...
by Azaezel
Sun Feb 23, 2020 2:47 am
Forum: Beginner
Topic: Trouble getting syntax for Player::getPose()
Replies: 9
Views: 2072
Azaezel - ok so return statements do not work with server functions is what you are saying? I found a way to do this without bothering with any server functions, just made a global variable to track pose without actually getting the pose. Any downside to doing it this way from a client-server relat...
by Azaezel
Sat Feb 22, 2020 1:45 am
Forum: Beginner
Topic: Trouble getting syntax for Player::getPose()
Replies: 9
Views: 2072
nah, commandoserver('somemethod') + serverCMDsomemethod it's what's known as an RPC or remote protocol command. just a way of saying to your aps conneciton class to transmit 'hey, run this method on the server', tagging methods to start with serverCMD gives it a shorter list of commands to hunt thro...
by Azaezel
Fri Feb 21, 2020 9:35 pm
Forum: General
Topic: Torque 3D vulkan 1.2
Replies: 2
Views: 2191
Another case of 'we'd like to look into' getting whisper-translated to 'we are', I'm afraid. One of the reasons I at least stick to live chats about possibilities and leave forums for the realm of 'so here's where we're at on this/what we've prototyped enough to say, yeah, we'll probably do'
by Azaezel
Fri Feb 21, 2020 6:51 am
Forum: Beginner
Topic: Trouble getting syntax for Player::getPose()
Replies: 9
Views: 2072
Alright, there's a couple ways to answer that, so we'll go through both of em for a nice 101 sample: So if ya look at https://github.com/GarageGames/Torque3D/blob/0dfad8f0727a1df3e6d654ef3253f65c7f3193a1/Engine/source/T3D/player.cpp#L6564, you'll notice it's referencing a player class instance. so w...
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Search found 494 matches Page 1 of 50