Search found 156 matches

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Search found 156 matches Page 1 of 16
by fLUnKnhaXYU
Wed Jul 08, 2020 6:47 pm
Forum: Show-off
Topic: myFunProject_01
Replies: 37
Views: 8656
first , thank you Duion for your last bit of guidance , I consider it all as best I can . And now for the latest of what I consider to be some neato shots . Pieces from the sectors demo , an enormous terrain , a couple of neato particles , specular enhancements in the windows of the cityBuildingA as...
by fLUnKnhaXYU
Mon Jul 06, 2020 10:09 pm
Forum: Rendering
Topic: alpha issue #2
Replies: 5
Views: 178
The ambient factor , though pretty nifty , did not cure the problem . I also tried scattrersky with no cloud layer and a skyBox with no cloud layer . Im sorta out of ideas . It happens . Thank you for your time and help Duion . Im left with some strange conclusion that the images will only render ag...
by fLUnKnhaXYU
Mon Jul 06, 2020 8:06 pm
Forum: Rendering
Topic: alpha issue #2
Replies: 5
Views: 178
Duion , I wish I could really explain better . In the picture see the line where the trees meet the sky and see that the fire images disappear . That seems to be the symptom . So , I have no diagnosis which would help anyone knowledgeable in graphics . Also , the normal levelInfo fog does not have t...
by fLUnKnhaXYU
Mon Jul 06, 2020 5:01 am
Forum: Rendering
Topic: alpha issue #2
Replies: 5
Views: 178
as this is my second post concerning an alpha issue (I guess) , causing a slightly distractive , not exactly pretty result . I dont understand it , The issue is related to the use of a volumetric fog . Ive tried different settings and images and as with the last issue , which was about seeing throug...
by fLUnKnhaXYU
Wed Jun 03, 2020 4:34 am
Forum: Show-off
Topic: myFunProject_01
Replies: 37
Views: 8656
Thank You Duion , Ill keep playing with this even though its for maybe just re-furbishing some old images , its still interesting . Im not sure of purpose of a couple of GIMP functions but , in filters/colors theres a selection for decode alpha , which returns a background color . Also in layers/tra...
by fLUnKnhaXYU
Tue Jun 02, 2020 2:01 am
Forum: Show-off
Topic: myFunProject_01
Replies: 37
Views: 8656
in an earlier post I mentioned that the small dandelion model was flashing (severely) when place on the ground . I was using 64 and 48 such sizes for square size of the terrain and I believe it is the reason . smaller numbers have no adverse affect on that terrain level at least in closer proximity ...
by fLUnKnhaXYU
Sun May 31, 2020 9:43 am
Forum: Show-off
Topic: myFunProject_01
Replies: 37
Views: 8656
more attemp at less halo using GIMP i removed the alpha channel from the images and added a greenish background and set the alpha color to the greenish background . https://i.ibb.co/DKFR09b/screenshot-024-00001-JPG.jpg https://i.ibb.co/jf6DX7w/screenshot-024-00002-JPG.jpg https://i.ibb.co/h7GCzNx/sc...
by fLUnKnhaXYU
Tue May 26, 2020 9:49 pm
Forum: Show-off
Topic: myFunProject_01
Replies: 37
Views: 8656
thanks you Gentlemen for helping me to understand . It is quite considerate of you and I appreciate you .
by fLUnKnhaXYU
Tue May 26, 2020 8:44 am
Forum: Show-off
Topic: myFunProject_01
Replies: 37
Views: 8656
Duion , thank you for your advice concerning the legalities of an EULA .. Im more concerned with the problem with the small dandelion plant that it flashes out when closer than .2 units above the terrain . I emphasied "small" as most such models are a bit larger and do not present the same problem ....
by fLUnKnhaXYU
Tue May 26, 2020 2:50 am
Forum: Show-off
Topic: myFunProject_01
Replies: 37
Views: 8656
the installer requires that i to agree to "solely for personal use only" . thats pretty plain english ,
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Search found 156 matches Page 1 of 16