Search found 182 matches

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Search found 182 matches Page 1 of 19
by fLUnKnhaXYU
Sun Nov 15, 2020 3:14 am
Forum: Show-off
Topic: myFunProject_01
Replies: 59
Views: 14656
Duion ,my pc isnt very powerful and Id have to learn some software , I have been considering open broadcaster for a while just haven't gone for it . so . Its nothing special but the animated textures look good . the planes can be attached to the vehicle , things like that , but i guess the nicest pa...
by fLUnKnhaXYU
Thu Nov 12, 2020 11:55 pm
Forum: Show-off
Topic: myFunProject_01
Replies: 59
Views: 14656
this is a couple of slightly crumpled planes using different materials . simulating flowing debris of such cruched infrastructure or outlying parts and such . the plan is to have long floppy suspension and simulate bobbing around within an indulation , using a slight depression in the terrain which ...
by fLUnKnhaXYU
Wed Oct 14, 2020 4:12 am
Forum: Beginner
Topic: cs.dso files explained ?
Replies: 2
Views: 985
If I understand correctly , Id suggest making sure that the directory tree of the NPC matches the original structure from which the CS.DSO is taken , such as , if the original structure is rootFolder/art/shapes/characters/NPC/npc.dts then provide that structure in the new environment creating whatev...
by fLUnKnhaXYU
Tue Oct 06, 2020 11:49 pm
Forum: Torque Game Engine
Topic: New to this Site Not to the Old One. :D
Replies: 13
Views: 1128
Bsisko - here are a few posts . I just keep a Blender folder and separate version folders in it . I dont do it the official way though so IDK . blender stackexchange post on updating blender https://blender.stackexchange.com/questions/41123/updating-to-latest-blender-version cgcookie post about usin...
by fLUnKnhaXYU
Tue Sep 29, 2020 9:16 am
Forum: Show-off
Topic: myFunProject_01
Replies: 59
Views: 14656
the tris really added up quickly with all of those parts related to the tracks and suspension and I really don't think I can improve on the poly count , there's nothing extravagant about the model . Im hoping to scale it down dramatically starting at the next detail level where I don't plan to use t...
by fLUnKnhaXYU
Mon Sep 28, 2020 11:11 am
Forum: Show-off
Topic: myFunProject_01
Replies: 59
Views: 14656
well , here it is Practically finished now . Im going to repaint it , see what I can do with some spring animation . A few details to go , Im not going worry about every error , I kinda like the way they look .After I wasted a few hundred tris just goofing off in the begining I tried to be as conser...
by fLUnKnhaXYU
Thu Sep 24, 2020 5:55 am
Forum: TorqueScript
Topic: programatically adjust soundemitter volume?
Replies: 5
Views: 3706
Duion , I don't remember exactly the issue/s but choosing the openAL required a little editing of the preferences file , if I recall correctly . I wont say I didnt screw it up myself with a openALsoft driver or one of my haphazard approaches to who knows but I was left with the impression 3.10 was s...
by fLUnKnhaXYU
Thu Sep 24, 2020 5:34 am
Forum: Torque Game Engine
Topic: New to this Site Not to the Old One. :D
Replies: 13
Views: 1128
don't mean to distract you but , since you didn't mention blender 2.49b and the blenderDTSexporter_097beta3 just made me want to remind you that they are still available . Blender has a nice decimation modifier you could try on models with too many vertices , Last time I checked maybe a year or so a...
by fLUnKnhaXYU
Wed Sep 23, 2020 6:19 am
Forum: Beginner
Topic: Want to learn Torque and TorqueScript. Where to begin?
Replies: 11
Views: 1578
some one here can probably get you a link to this book . It covers many aspects of using the program and it has a great introduction to torqueScript .If you are new to torque3D and interested in torque3D, then you will appreciate this book . The Ultimate Guide to Torque 3D Volume I: By Robert C. Fri...
by fLUnKnhaXYU
Wed Sep 23, 2020 6:04 am
Forum: TorqueScript
Topic: programatically adjust soundemitter volume?
Replies: 5
Views: 3706
that didn't work for me . Would it make any difference to mention I'm using ver 3.9 and I haven't tried your suggestion on 3.10 with which I usually have more luck with audio .
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Search found 182 matches Page 1 of 19