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Search found 148 matches Page 1 of 15
by Bloodknight
Mon Dec 10, 2018 1:55 am
Forum: Gameplay
Topic: MMORPG style Inventory - Stock Torque3D 3.10.1
Replies: 14
Views: 907
Short of this becoming a legal discussion for which nobody here is qualified, i'd argue that the two sentences are different and that if it was supposed to be inside every code file, that's precisely what it would say, also I've seen many projects with just a licence file, and more than a few in the...
by Bloodknight
Mon Dec 10, 2018 1:31 am
Forum: Beginner
Topic: Calculating a Peek value for aiPlayer
Replies: 12
Views: 511
i wonder if there's a way of detecting how much of the body is visible, tie that in with a line of sight angle modifier, so you get something like

-1% detection per degree of angle from the forward facing vector and then the modifier for % visible past the wall/cover
by Bloodknight
Mon Dec 10, 2018 12:00 am
Forum: Gameplay
Topic: MMORPG style Inventory - Stock Torque3D 3.10.1
Replies: 14
Views: 907
well, some discussion is interesting, afaik you can add a licence without literally adding it to every code file. Many projects on github for example only contain a license.txt file.
by Bloodknight
Fri Dec 07, 2018 11:30 pm
Forum: Gameplay
Topic: MMORPG style Inventory - Stock Torque3D 3.10.1
Replies: 14
Views: 907
I'm going to be awkward and ask for a licence, I'm assuming at least MIT for parity based on your comments about taking and breaking. I was looking at an inventory system very much like this for converting the AFX demo into a more rounded RPG demo (which I will pester jeff about later on regarding m...
by Bloodknight
Fri Dec 07, 2018 9:49 pm
Forum: TorqueScript
Topic: How to make AI react to sounds?
Replies: 7
Views: 1979
The answer seems relatively simple and at the same time, the nuances shouldn't be ignored. I'm also not entirely sure what features are in the current engine, back in the distant past there was a button to show you all the audio emitters as well as their ranges etc etc. This doesn't seem to work cur...
by Bloodknight
Fri Dec 07, 2018 9:17 pm
Forum: Beginner
Topic: Prevent cheating through GuiShapeNameHud
Replies: 1
Views: 423
You should no only be able to make sure is server side only, but add a super-user check to it if you want to maintain access to it as a server admin thing. The only issue "simply" becomes an issue of protecting the superuser access ability.
by Bloodknight
Fri Dec 07, 2018 9:09 pm
Forum: Beginner
Topic: 4k anyone?
Replies: 5
Views: 3180
I have run T3D in 4k, and it runs pretty much as I expected, the rendering and visuals all looked pretty nice, the only issue really is that the default GUIs are all pixel based, or at least all the ones I looked at were, so they were very tiny. I expect this isn't a huge problem as you could set so...
by Bloodknight
Fri Dec 07, 2018 12:26 am
Forum: Roadmap
Topic: We need a Steering committee
Replies: 5
Views: 652
An existing non-active committee vs a non-existing active committee... this one could be too close to call. I think that jeffs comments above are as close to how a project of this type can be managed, with the smallish group of dedicated commiters being the driving force of innovation, should in all...
by Bloodknight
Fri Dec 07, 2018 12:06 am
Forum: General
Topic: Anybody got a good recommendation for a cheap long term domain host?
Replies: 10
Views: 2543
I use Fasthosts in the UK as my domain registration company, and hosting I have all kinds of places, I generally find that places that offer combined services screw you over for one of them, the worst seem to be the ones that offer you a free domain name, since they many of them buy and own the doma...
by Bloodknight
Thu Dec 06, 2018 11:59 pm
Forum: General
Topic: AFX Original demo updated
Replies: 1
Views: 46
Thankfully I had done most of this a while back, and to be fair, most of the work had been done by az, I just cleaned up a little here and there, I am posting here because I'm hoping that others have an interest in AFX and in the script side of it that provides pretty much most of a fantasy spell sy...
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Search found 148 matches Page 1 of 15