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Search found 210 matches Page 1 of 21
by Bloodknight
Thu Feb 21, 2019 12:28 pm
Forum: Torque 3D website feedback
Topic: Bugs/Issues/Problems?
Replies: 0
Views: 3
There's not a specific forum for this, seems to be distributed amongst the 3 or 4 different sections of discussion, wondering if it would be useful to have a more central location, we could have some tags set up for [solved] etc etc. just thinking out loud as i post generically in general because i ...
by Bloodknight
Thu Feb 21, 2019 12:22 pm
Forum: General
Topic: Missing DLL
Replies: 0
Views: 6
So, after my reinstall of windows i ran my project and got https://i.imgur.com/Nh2WLHN.png Thanks to Timmy explaining what and why it was the solution was a simple one, just recompile the project. This, however, leaves a potential problem, if a game is compiled on a system with dx9 (I'm assuming) an...
by Bloodknight
Thu Feb 21, 2019 12:15 pm
Forum: Torque 3D website feedback
Topic: We need metrics and marketing
Replies: 2
Views: 8
well, this is still part of the reason why I started that thread, so its still linked, I just posted a reply to that thread about the people we do have working on the engine are not the same people who create documentation, the same is true for all other functions of a 'business' which this, in real...
by Bloodknight
Thu Feb 21, 2019 12:07 pm
Forum: General
Topic: Curious fantasy and hypothesis
Replies: 14
Views: 327
well, it's not scientific, but I see new people coming into discord, and that's almost exclusively what they ask for, I see people who have been part of the community in the past pop in fairly frequently and that's what they ask, so empirically based on forum questions and discord questions that's a...
by Bloodknight
Thu Feb 21, 2019 1:36 am
Forum: General
Topic: Curious fantasy and hypothesis
Replies: 14
Views: 327
since this thread is utterly derailed and more people are dumping than helping... I'm sure that everyone has their own criteria for engine selections, sadly some of these are petty, like the TS hating knuckle draggers. but this... this is patently false To make it short I'm pretty certain changing t...
by Bloodknight
Wed Feb 20, 2019 9:09 pm
Forum: General
Topic: Torque, cmake, compiler, OS
Replies: 1
Views: 37
Devhead, January
Win10 pro 64
cmake 3.13.4
VS2017
worked firn form clean install
by Bloodknight
Wed Feb 20, 2019 9:07 pm
Forum: General
Topic: Torque, cmake, compiler, OS
Replies: 1
Views: 37
Been some issues and discussion lately regards different compilers, different platforms and even different versions of cmake, figured we could narrow down issues to specific versions that don't work with each other for whatever reason. This could then be looked at in terms of making it just work acr...
by Bloodknight
Wed Feb 20, 2019 8:50 pm
Forum: Beginner
Topic: Unjoinable servers break game
Replies: 4
Views: 48
This is one of the reasons why I'm planning on having a bunch of analytical data in my game, should be able to match all the numbers up, ideally something to graph out the numbers and then see what is causing the issue. I mean theres a plethora of reason why running analytics is fun, but finding pro...
by Bloodknight
Wed Feb 20, 2019 4:25 pm
Forum: Beginner
Topic: Unjoinable servers break game
Replies: 4
Views: 48
Pretty sure this was brought up a long while back, IIRC correctly the bug somehow was with the player count of a server not being correctly decremented in the master server, not sure if it was determined why, or why it even mattered since I thought it was only a display number and that in the end th...
by Bloodknight
Wed Feb 20, 2019 2:41 pm
Forum: General
Topic: Curious fantasy and hypothesis
Replies: 14
Views: 327
the idea behind this post was rudimentary recruitment, finding out whos interested and what they are good at or can do to chip in, but as per usual the asshats have to pile in and shit on everything, God bless the internet and the fact that it's been made so easy even idiots can do it!
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Search found 210 matches Page 1 of 21