Search found 8 matches

Search found 8 matches Page 1 of 1
by Mack
Tue Jul 09, 2019 7:29 am
Forum: Tools
Topic: Phantom Games Development - Pack Release (MIT)
Replies: 4
Views: 3931
Fantastic contribution to the community, thank you Robert.
by Mack
Thu Jun 20, 2019 9:42 am
Forum: Gameplay
Topic: Jump Pad
Replies: 2
Views: 3731
Trigger based Jump Pad (like Quake 3) This Trigger will launch the AI or Player wherever the Trigger is "facing". This assumes you are familiar with creating and using Triggers within Torque. UPDATE: The force that the Jump Pad pushes the AI or Player can now be set as a Dynamic Value within the Tr...
by Mack
Sun Apr 21, 2019 8:48 pm
Forum: Looking for help
Topic: ▪PAID▪ Gradient shader for CustomMaterial
Replies: 0
Views: 3386
Know how the shader system works in Torque? Want to make some extra cash? This bounty may be right for you. Task: A simple gradient (two colours blending into each other) shader exposed to the material layer. Set the gradient colours in the material script rather than the shader. Gradient does not c...
by Mack
Mon Dec 31, 2018 7:52 am
Forum: Looking for help
Topic: ▪PAID▪ Enable xaxis/yaw mouse movement for mounted player
Replies: 1
Views: 1227
This job is closed.
Thank you everyone who responded.
Thank you @ JeffR for your assistance.

Resource with solution posted here:
viewtopic.php?f=23&t=1460
by Mack
Mon Dec 31, 2018 7:51 am
Forum: Gameplay
Topic: Enable xaxis/yaw mouse movement for mounted player
Replies: 1
Views: 1343
This topic is in response to this Job Board posting. Thanks to @JeffR for the assistance. These source code changes will enable xaxis/yaw mouse movement (look left/right/turn around) for mounted players. Previously the player was restricted to only yaxis/pitch (look up/down) movement. In PLAYER.CPP...
by Mack
Wed Dec 12, 2018 1:56 am
Forum: Looking for help
Topic: ▪PAID▪ Enable xaxis/yaw mouse movement for mounted player
Replies: 1
Views: 1227
I've tried taking a crack at this with some assistance of the community on the Torque Discord and spelunking old threads on the GG forums, unfortunately my C++ skills and knowledge are currently lacking and I am unable to successfully achieve the result I want. This opens an opportunity for a commun...
by Mack
Wed Nov 15, 2017 4:09 am
Forum: General
Topic: Where is everyone?
Replies: 20
Views: 7039
Look I think what is failed to realize that Torque is a showcase is as complete game is reflection of itself and i think this needs to be realized. A curated list of Torque3D and related Torque Game Engine (TGA & TGEA) of games, products, scripts and resources: https://github.com/John3/awesome-torq...
by Mack
Sat Aug 19, 2017 1:03 am
Forum: Beginner
Topic: Creating random dungeon
Replies: 6
Views: 2737
Gibby (along with help from the Torque community) created a Random Sequence Generator which randomly picked models from a list (without duplicates) in order to generate a randomized city environment. Code: http://www.garagegames.com/community/forums/viewthread/136423/1#comment-855784 Blog: http://ww...
Search found 8 matches Page 1 of 1