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by Mack
Mon Dec 31, 2018 7:52 am
Forum: Looking for help
Topic: ▪PAID▪ Enable xaxis/yaw mouse movement for mounted player
Replies: 1
Views: 476
This job is closed.
Thank you everyone who responded.
Thank you @ JeffR for your assistance.

Resource with solution posted here:
viewtopic.php?f=23&t=1460
by Mack
Mon Dec 31, 2018 7:51 am
Forum: Gameplay
Topic: Enable xaxis/yaw mouse movement for mounted player
Replies: 1
Views: 653
This topic is in response to this Job Board posting. Thanks to @JeffR for the assistance. These source code changes will enable xaxis/yaw mouse movement (look left/right/turn around) for mounted players. Previously the player was restricted to only yaxis/pitch (look up/down) movement. In PLAYER.CPP...
by Mack
Wed Dec 12, 2018 1:56 am
Forum: Looking for help
Topic: ▪PAID▪ Enable xaxis/yaw mouse movement for mounted player
Replies: 1
Views: 476
I've tried taking a crack at this with some assistance of the community on the Torque Discord and spelunking old threads on the GG forums, unfortunately my C++ skills and knowledge are currently lacking and I am unable to successfully achieve the result I want. This opens an opportunity for a commun...
by Mack
Wed Nov 15, 2017 4:09 am
Forum: General
Topic: Where is everyone?
Replies: 20
Views: 5639
Look I think what is failed to realize that Torque is a showcase is as complete game is reflection of itself and i think this needs to be realized. A curated list of Torque3D and related Torque Game Engine (TGA & TGEA) of games, products, scripts and resources: https://github.com/John3/awesome-torq...
by Mack
Sat Aug 19, 2017 1:03 am
Forum: Beginner
Topic: Creating random dungeon
Replies: 6
Views: 2210
Gibby (along with help from the Torque community) created a Random Sequence Generator which randomly picked models from a list (without duplicates) in order to generate a randomized city environment. Code: http://www.garagegames.com/community/forums/viewthread/136423/1#comment-855784 Blog: http://ww...
Search found 5 matches Page 1 of 1