Search found 44 matches

Search found 44 matches Page 1 of 5
by bsisko
Sat May 18, 2019 1:33 am
Forum: Show-off
Topic: Rogue Mission
Replies: 27
Views: 7210
Hi Jason, I noticed that you have a screenshot of a gun in one of your pictures. Are you having any trouble with the mouse movement being disabled. You are probably using Torque3D as opposed to TGE 1.4 (I use it because I like it and don't own the 1.5 version) but I used the playgui.SNAPTOGGLEi() co...
by bsisko
Thu May 16, 2019 2:57 am
Forum: Beginner
Topic: Change Resolution GUI editor? (Full HD)
Replies: 2
Views: 256
Check out the post 'getting torque to recognize graphics resolution' in the TGE section of these forums
if you haven't solved your problem yet!
by bsisko
Thu May 16, 2019 2:17 am
Forum: General
Topic: List of games made with Torque3D
Replies: 1
Views: 102
Thanks, Duion, It really helps out in some videos I'm going to create in June!
by bsisko
Mon May 13, 2019 3:20 am
Forum: General
Topic: Replace TS with Lua Script
Replies: 9
Views: 182
I do not know Lua. I know it works with Lumberyard. but why do you want to use it with Torque?
by bsisko
Fri May 10, 2019 8:18 am
Forum: Torque Game Engine
Topic: playGUI.snapToggle() not recognized
Replies: 0
Views: 43
I tried using the the playGUI.snapToggle command in my script so that I can have mouse movement in my game but when I check the console, it reports that snapToggle is an unknown command!
by bsisko
Fri May 10, 2019 4:46 am
Forum: Torque Game Engine
Topic: code not working
Replies: 1
Views: 37
Hey guys the problem has been solved. It seems like I had two sets of controls with the same names, and the code was hiding the wrong set of controls. Therefore the obvious solution was to rename the set of controls.
by bsisko
Fri May 10, 2019 3:29 am
Forum: Torque Game Engine
Topic: code not working
Replies: 1
Views: 37
Okay Torquers, why is the following code not working. function GUIhide() { Title.setVisible(false); Menu.setVisible(false); Start.setVisible(false); Continue.setVisible(false); quit.setVisible(false); } When I click the start button, Everything disappears (which is what I want) but the start and qui...
by bsisko
Thu Apr 25, 2019 2:55 am
Forum: Torque Game Engine
Topic: graphics mode
Replies: 2
Views: 90
Thanks Mr. Campbell!!
by bsisko
Wed Apr 24, 2019 3:56 am
Forum: Torque Game Engine
Topic: graphics mode
Replies: 2
Views: 90
Does TGE have a function that will return the graphics mode the engine is in?
by bsisko
Mon Apr 15, 2019 6:55 am
Forum: Torque Game Engine
Topic: getting torque to recognize graphics resolution
Replies: 2
Views: 784
Ok, I was able to change to graphics mode in the GUI editor. Observe the followiing snippets of code. GuiEditorClassPopup.sort(); GuiEditorResList.clear(); GuiEditorResList.add("640 x 480", 640); GuiEditorResList.add("800 x 600", 800); GuiEditorResList.add("1024 x 768", 1024); // Modification Set 1 ...
Search found 44 matches Page 1 of 5