Search found 55 matches

Search found 55 matches Page 1 of 6
by bsisko
Tue Aug 06, 2019 3:19 am
Forum: Torque Game Engine
Topic: capture the screen
Replies: 9
Views: 403
Mr. or Mrs. rlranft,

Do NOT take this as a threat, but I love ya man. At last, after months of searching and scratching my head, I found, (well you fed me a link to software) that can capture a video screen.
by bsisko
Tue Aug 06, 2019 3:03 am
Forum: Beginner
Topic: Can I use C ++ instead of TorqueScript?(noob)
Replies: 6
Views: 441
No, it shouldn't disturb you. I hope I am not breaking the forums guideposts for sayiung this, but if yo haven't already picked up a C++ IDE, give Embarcadero C++ Builder a try. It is part of their RAD Studio lineup, and is a much easier tool to use than Microsoft's Visual Studio choice. (Of course,...
by bsisko
Tue Aug 06, 2019 1:37 am
Forum: Torque Game Engine
Topic: capture the screen
Replies: 9
Views: 403
Thanks for the suggestion all of you, I'll give it the best try!
by bsisko
Sat Jul 27, 2019 4:12 am
Forum: Dots Net Crits
Topic: Gameplay Video
Replies: 29
Views: 2630
[Moderator Note: Please keep discussions on-topic and don't instigate between community members]
by bsisko
Sat Jul 27, 2019 4:09 am
Forum: Torque Game Engine
Topic: capture the screen
Replies: 9
Views: 403
I'm sorry I wasn't clear Jason. I meant take a video capture of the screen for YouTube production. I've been using programs such as ActivePresenter and vlc, but both programs only give me a black screen when I run the TGE program. I've also tried OBS streaming software, but I haven't gotten the hang...
by bsisko
Mon Jul 22, 2019 6:49 am
Forum: Torque Game Engine
Topic: capture the screen
Replies: 9
Views: 403
Has anyone tried to capture the screen output from a TGE 1.4 screen. If so, what program did you use? How would I go about doing it?
by bsisko
Wed Jul 17, 2019 10:31 pm
Forum: Show-off
Topic: TorqueLab - Revamped Torque3D editor (under development)
Replies: 92
Views: 39708
How is progress on this coming along?
by bsisko
Sat Jun 22, 2019 7:44 am
Forum: Show-off
Topic: Rogue Mission
Replies: 31
Views: 8942
Thanks Jason for the reply. You were correct. The noCursor command was the correct solution!
by bsisko
Sun May 26, 2019 9:04 pm
Forum: TorqueScript
Topic: PlayGui.noCursor
Replies: 3
Views: 2399
I will give it a try Azarzel
by bsisko
Sun May 26, 2019 8:53 am
Forum: TorqueScript
Topic: PlayGui.noCursor
Replies: 3
Views: 2399
I having trouble getting the following code to work. I have this code in a function of the game.cs script in server folder. I'm trying to set the noCursor property of the playGui to 1, and it doesn't work. It needs to be in the game.cs script rather than the playgui.gui script because I need the use...
Search found 55 matches Page 1 of 6