Search found 48 matches

Search found 48 matches Page 1 of 5
by bsisko
Sat Jun 22, 2019 7:44 am
Forum: Show-off
Topic: Rogue Mission
Replies: 31
Views: 8020
Thanks Jason for the reply. You were correct. The noCursor command was the correct solution!
by bsisko
Sun May 26, 2019 9:04 pm
Forum: TorqueScript
Topic: PlayGui.noCursor
Replies: 3
Views: 1017
I will give it a try Azarzel
by bsisko
Sun May 26, 2019 8:53 am
Forum: TorqueScript
Topic: PlayGui.noCursor
Replies: 3
Views: 1017
I having trouble getting the following code to work. I have this code in a function of the game.cs script in server folder. I'm trying to set the noCursor property of the playGui to 1, and it doesn't work. It needs to be in the game.cs script rather than the playgui.gui script because I need the use...
by bsisko
Wed May 22, 2019 9:26 pm
Forum: Announcements
Topic: Community Code of Conduct
Replies: 41
Views: 2176
I second this code of conduct
by bsisko
Sat May 18, 2019 1:33 am
Forum: Show-off
Topic: Rogue Mission
Replies: 31
Views: 8020
Hi Jason, I noticed that you have a screenshot of a gun in one of your pictures. Are you having any trouble with the mouse movement being disabled. You are probably using Torque3D as opposed to TGE 1.4 (I use it because I like it and don't own the 1.5 version) but I used the playgui.SNAPTOGGLEi() co...
by bsisko
Thu May 16, 2019 2:57 am
Forum: Beginner
Topic: Change Resolution GUI editor? (Full HD)
Replies: 2
Views: 353
Check out the post 'getting torque to recognize graphics resolution' in the TGE section of these forums
if you haven't solved your problem yet!
by bsisko
Thu May 16, 2019 2:17 am
Forum: General
Topic: List of games made with Torque3D
Replies: 1
Views: 221
Thanks, Duion, It really helps out in some videos I'm going to create in June!
by bsisko
Mon May 13, 2019 3:20 am
Forum: General
Topic: Replace TS with Lua Script
Replies: 9
Views: 376
I do not know Lua. I know it works with Lumberyard. but why do you want to use it with Torque?
by bsisko
Fri May 10, 2019 8:18 am
Forum: Torque Game Engine
Topic: playGUI.snapToggle() not recognized
Replies: 0
Views: 86
I tried using the the playGUI.snapToggle command in my script so that I can have mouse movement in my game but when I check the console, it reports that snapToggle is an unknown command!
by bsisko
Fri May 10, 2019 4:46 am
Forum: Torque Game Engine
Topic: code not working
Replies: 1
Views: 78
Hey guys the problem has been solved. It seems like I had two sets of controls with the same names, and the code was hiding the wrong set of controls. Therefore the obvious solution was to rename the set of controls.
Search found 48 matches Page 1 of 5