Search found 56 matches

Search found 56 matches Page 1 of 6
by bsisko
Thu Aug 29, 2019 7:52 am
Forum: T3D.Net
Topic: Latest version of the C# project
Replies: 3
Views: 957
Besides using the C# language and .net support, what features are supported by this incarnation of T3D?
by bsisko
Tue Aug 06, 2019 3:19 am
Forum: Torque Game Engine
Topic: capture the screen
Replies: 9
Views: 1632
Mr. or Mrs. rlranft,

Do NOT take this as a threat, but I love ya man. At last, after months of searching and scratching my head, I found, (well you fed me a link to software) that can capture a video screen.
by bsisko
Tue Aug 06, 2019 3:03 am
Forum: Beginner
Topic: Can I use C ++ instead of TorqueScript?(noob)
Replies: 6
Views: 2574
No, it shouldn't disturb you. I hope I am not breaking the forums guideposts for sayiung this, but if yo haven't already picked up a C++ IDE, give Embarcadero C++ Builder a try. It is part of their RAD Studio lineup, and is a much easier tool to use than Microsoft's Visual Studio choice. (Of course,...
by bsisko
Tue Aug 06, 2019 1:37 am
Forum: Torque Game Engine
Topic: capture the screen
Replies: 9
Views: 1632
Thanks for the suggestion all of you, I'll give it the best try!
by bsisko
Sat Jul 27, 2019 4:12 am
Forum: Dots Net Crits
Topic: Gameplay Video
Replies: 29
Views: 4642
[Moderator Note: Please keep discussions on-topic and don't instigate between community members]
by bsisko
Sat Jul 27, 2019 4:09 am
Forum: Torque Game Engine
Topic: capture the screen
Replies: 9
Views: 1632
I'm sorry I wasn't clear Jason. I meant take a video capture of the screen for YouTube production. I've been using programs such as ActivePresenter and vlc, but both programs only give me a black screen when I run the TGE program. I've also tried OBS streaming software, but I haven't gotten the hang...
by bsisko
Mon Jul 22, 2019 6:49 am
Forum: Torque Game Engine
Topic: capture the screen
Replies: 9
Views: 1632
Has anyone tried to capture the screen output from a TGE 1.4 screen. If so, what program did you use? How would I go about doing it?
by bsisko
Wed Jul 17, 2019 10:31 pm
Forum: Show-off
Topic: TorqueLab - Revamped Torque3D editor (under development)
Replies: 92
Views: 42556
How is progress on this coming along?
by bsisko
Sat Jun 22, 2019 7:44 am
Forum: Show-off
Topic: Rogue Mission
Replies: 31
Views: 10421
Thanks Jason for the reply. You were correct. The noCursor command was the correct solution!
by bsisko
Sun May 26, 2019 9:04 pm
Forum: TorqueScript
Topic: PlayGui.noCursor
Replies: 3
Views: 4402
I will give it a try Azarzel
Search found 56 matches Page 1 of 6