Search found 37 matches

Search found 37 matches Page 1 of 4
by bsisko
Thu Apr 25, 2019 2:55 am
Forum: Torque Game Engine
Topic: graphics mode
Replies: 2
Views: 22
Thanks Mr. Campbell!!
by bsisko
Wed Apr 24, 2019 3:56 am
Forum: Torque Game Engine
Topic: graphics mode
Replies: 2
Views: 22
Does TGE have a function that will return the graphics mode the engine is in?
by bsisko
Mon Apr 15, 2019 6:55 am
Forum: Torque Game Engine
Topic: getting torque to recognize graphics resolution
Replies: 2
Views: 732
Ok, I was able to change to graphics mode in the GUI editor. Observe the followiing snippets of code. GuiEditorClassPopup.sort(); GuiEditorResList.clear(); GuiEditorResList.add("640 x 480", 640); GuiEditorResList.add("800 x 600", 800); GuiEditorResList.add("1024 x 768", 1024); // Modification Set 1 ...
by bsisko
Mon Apr 15, 2019 5:50 am
Forum: TorqueScript
Topic: using script to access UI elements
Replies: 10
Views: 1319
Never mind all!!! I got it to work!! Don't know what I did, but it works fine now!
by bsisko
Mon Apr 15, 2019 5:33 am
Forum: TorqueScript
Topic: using script to access UI elements
Replies: 10
Views: 1319
I have the function in the game.cs file that is located in the server directory. It is exec'ed (or supposed to be exec'ed) by the main.cs file in the game folder (not the main.cs file in the example folder.) Nevertheless, the console reports that it cannot find the function.
by bsisko
Mon Apr 15, 2019 4:11 am
Forum: TorqueScript
Topic: using script to access UI elements
Replies: 10
Views: 1319
Thanks irei1as,

I'll give it a try tonight!!
by bsisko
Fri Apr 12, 2019 10:23 pm
Forum: General
Topic: how to attach files/image
Replies: 4
Views: 164
Thanks guys
by bsisko
Fri Apr 12, 2019 5:06 am
Forum: General
Topic: how to attach files/image
Replies: 4
Views: 164
How would I attach a file, image, or a code snippet to a post?
by bsisko
Fri Apr 12, 2019 5:03 am
Forum: TorqueScript
Topic: using script to access UI elements
Replies: 10
Views: 1319
Okay here is what I have! I have an GUIBitmapCtrl and GUIButtonCtrl in my PlayGUI. In my files I have a function named DeSign in my Game.cs script file In the playGUI, I have the GUIBitmapCtrl properties set as: position = 34 39 extent = 549 640 What I want to do is when I click on the GuiButtonCtrl...
by bsisko
Tue Mar 05, 2019 6:39 am
Forum: TorqueScript
Topic: using script to access UI elements
Replies: 10
Views: 1319
Duion,

Can you be a little more specific about what yo mean about updateing the GUI
Search found 37 matches Page 1 of 4