Search found 74 matches

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Search found 74 matches Page 1 of 8
by Razer
Tue Dec 10, 2019 10:30 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137671
Torque3D needs no improvement, it is already the best, all we need is organize things better so we get things done and think about marketing to gain more users. Projects like Godot work because they get hyped up and subsidized by commercial companies and because the mobile market is a growing marke...
by Razer
Tue Dec 10, 2019 7:54 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137671
virtually anybody can make the quality of art that goes into so-called 'AAA' games these days. "AAA" definition is high budget and years development, it's games like Uncharted 4 , God Of War or Witcher 3 , the difference between "AAA" and indies is big and easy to perceive , you won't find the same...
by Razer
Sat Dec 07, 2019 10:53 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137671
Beam NG is a vehicle game it's not AAA like Forza Horizon and their team is lot of programers and many vehicle designers https://wiki.beamng.com/The_Team Life is Feudal is also very outdated and not an AAA mmo like Black Desert about graphics, characters and animations. I agree with you about AAA ga...
by Razer
Sat Dec 07, 2019 8:45 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137671
Not aiming for AAA graphics is totally idiotic, you have to aim high to achieve something high. Why would anyone intentionally try to achieve something of inferior quality? AAA quality graphics are perfectly possible for small indie teams, they are even possible for one man teams. The question is n...
by Razer
Sat Dec 07, 2019 10:56 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137671
At this point, I wonder if you are even trying to look at torque or just stamping your foot because your list of demands have not been met yet :p Already downloaded and tried T3D 4. Those i wrote are observations about things that matters to me in a game engine, while i understand those can be irre...
by Razer
Sat Dec 07, 2019 1:32 am
Forum: Torque 3D Development
Topic: Pre-Release Candidate 4.0 build
Replies: 56
Views: 25762
The black theme is really cool, but some dialog box texts and checkbox are black making them almost invisible.
by Razer
Sat Dec 07, 2019 12:29 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137671
At this point, I wonder if you are even trying to look at torque or just stamping your foot because your list of demands have not been met yet :p Already downloaded and tried T3D 4. This is not requests but observations about things that matters to me in a game engine, while i understand some peopl...
by Razer
Thu Dec 05, 2019 9:02 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137671
- Support modern character import like GLFT or get Blender 2.8 support assimp does that. may or may not need a few additional tweaks. will have to check with one of the folks that already added it to the engine instead of demanding others do all the work for them. Beeing unable to import your chara...
by Razer
Mon Dec 02, 2019 9:06 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137671
Finally, what is the roadmap priority about : - New character physic driven system with capsule and ragdoll collisions not a high priority I think beginners will ask for a good and versatile character system with physics, this is perhaps one of the most important features, because most beginners wi...
by Razer
Sat Nov 30, 2019 1:10 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 450
Views: 137671
Congrats on the preview 5 release, T3D is moving in the right direction. I have few suggestions and i found some issues The start screen should be a black screen displaying the user projects list only (no more scenes or servers). I agree with @Bishop about adding some easy projects export options to...
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Search found 74 matches Page 1 of 8