Search found 64 matches

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Search found 64 matches Page 1 of 7
by Bishop
Wed May 08, 2019 1:17 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 364
Views: 96558
Thanks to all for the great work on the Torque 4.0 engine....PM,ECS,PBR,etc.....
so many great features....amazing!
by Bishop
Fri May 03, 2019 12:59 am
Forum: Blogs
Topic: Red 611 project (working title) WIP
Replies: 32
Views: 1509
Thanks Jason, ....maybe i'll add some decent rays coming out of the ball....from the red "holes".
by Bishop
Wed May 01, 2019 11:17 pm
Forum: Blogs
Topic: Red 611 project (working title) WIP
Replies: 32
Views: 1509
Red611 ufo sphere test
by Bishop
Wed May 01, 2019 6:42 pm
Forum: Blogs
Topic: Red 611 project (working title) WIP
Replies: 32
Views: 1509
Hello everyone,......work on the project is going somewhat slower now because i need to improve myself in this great engine so I also started working on training projects. ....for this project I need more assets...so mainly Blender, Gimp, Krita now....also for sounds and soundtracks I use Audacity a...
by Bishop
Wed May 01, 2019 6:14 pm
Forum: Beginner
Topic: Hide/Show mouse cursor by pressing RMB (SOLVED)
Replies: 12
Views: 499
Thanks very much for help guys,
....Yes, exactly this works great....the cursor is hidden at the start of the game now and appears only after pressing and holding RMB.
Thanks Jason and Happenstance.
by Bishop
Tue Apr 30, 2019 11:59 pm
Forum: Beginner
Topic: Hide/Show mouse cursor by pressing RMB (SOLVED)
Replies: 12
Views: 499
Thanks,.....exactly as wrote Happenstance in the post above.... "The issue is when the cursor is hidden mouse events are sent to ActionMap for processing, when it's shown they are sent through the GUI system. In your case PlayGui::onRightMouseDown() is never being called because those events are bei...
by Bishop
Tue Apr 30, 2019 4:50 pm
Forum: Beginner
Topic: Hide/Show mouse cursor by pressing RMB (SOLVED)
Replies: 12
Views: 499
This mouse controls are for my Red611 project where the objects/items will be viewed....so player clicks on the item with LMB (cursor is hidden) >>> the window with model/item appears...mouse cursor appears too....fps camera is off....the player views and examines the model/item....and now the playe...
by Bishop
Tue Apr 30, 2019 4:05 pm
Forum: Beginner
Topic: Hide/Show mouse cursor by pressing RMB (SOLVED)
Replies: 12
Views: 499
Thanks Jason,....practically i have the same code as in your example... this in the playGui.cs function PlayGui::onRightMouseDown(%this, %screenPos, %cameraPos, %worldDir) { showCursor(); Canvas.alwaysHandleMouseButtons = false; Canvas.setCursorPos(840, 500); //set cursor on the center of the screen...
by Bishop
Tue Apr 30, 2019 12:16 pm
Forum: Beginner
Topic: Hide/Show mouse cursor by pressing RMB (SOLVED)
Replies: 12
Views: 499
Thanks....I tried alwaysHandleMouseButtons but not working ....mouse event are still blocked when noCursor is set to "1" when the game starts.
.....I have to find some other solution.
by Bishop
Sun Apr 28, 2019 2:19 pm
Forum: Beginner
Topic: Hide/Show mouse cursor by pressing RMB (SOLVED)
Replies: 12
Views: 499
Thanks,....problem is in the playGui.gui where I have in the new GameTSCtrl(PlayGui) dynamic field variable noCursor = "1".....so when game start mouse cursor is off / hidden.....this is what I need when level is loaded and game start but then this fuctions in the playGui.cs do not work... ....what ...
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Search found 64 matches Page 1 of 7