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Search found 383 matches Page 1 of 39
by LukasPJ
Sun Jul 01, 2018 8:09 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 295
Views: 50811
I think we should stop discussing C#, it's a stupid and pointless discussion. The thing we want/should bring to T3D is an update of the C-Interface. The update I have worked on, aims to help bringing new scripting languages to T3D, as well as improving the tools for writing TorqueScript editors and ...
by LukasPJ
Tue Jun 05, 2018 11:49 am
Forum: General
Topic: hi guy,i have a quesstion,please help me!
Replies: 2
Views: 204
Development branch is the current development and what the next version will be and master is always the latest stable release, pretty simple. Yes version 4 brings some major changes, but that should not be an issue, if backwards compatibility is maintained. Backwards compatibility is my biggest co...
by LukasPJ
Sun May 27, 2018 8:35 pm
Forum: Beginner
Topic: Issue with camera clipping
Replies: 5
Views: 238
Yes. Well that's just rude Duion. Please don't answer, if you don't intend to contribute to the discussion. In the topic, I don't know how to avoid this issue, but there might be something in the documentation : http://docs.garagegames.com/torque-3d/official/ Under scripting - > advanced, there is ...
by LukasPJ
Sat May 26, 2018 8:00 pm
Forum: Beginner
Topic: A quick question about collide
Replies: 3
Views: 222
It would seem someone decided not to have collisions with TSStatic's as they aren't really meant to be interacted with I guess.
The culprit is here:
https://github.com/GarageGames/Torque3D ... pp#L50-L55

Would have to add TSStatic there.
by LukasPJ
Sat May 19, 2018 4:09 pm
Forum: Beginner
Topic: What should I do?
Replies: 1
Views: 216
Hi! Torque3D is a lot more low-level than Unity. It's more old-school and doesn't hold your hand as much. You'll probably want to have a look at the wiki: http://wiki.torque3d.org/introduction:your-first-project If that doesn't help you, feel free to ask further questions so we can get you up and ru...
by LukasPJ
Thu May 17, 2018 1:45 pm
Forum: Torque 2D
Topic: Engine Stuttering
Replies: 3
Views: 324
If the engine loses focus, i.e. Opening a browser while playing, it will turn down the fps. Perhaps, having the task manager open affects whether the engine thinks it has focus, and lets it run at full fps. If that's the case, it should say so in the logs (at least with a high level of logging). Ano...
by LukasPJ
Thu May 17, 2018 8:10 am
Forum: Beginner
Topic: please help me!
Replies: 0
Views: 144
The docs are a bit old, but take a look at this page :
http://www.roostertailgames.com/TorqueR ... layer.html

From this documentation :
http://www.roostertailgames.com/TorqueRef/index.html
by LukasPJ
Mon May 14, 2018 6:13 pm
Forum: TorqueScript
Topic: Exec Unable to Find File
Replies: 15
Views: 658
If you get the opportunity, I would consider trying the following line, just for shits and giggles: exec("D:/Steam/SteamApps/common/Pirate Code/modules/Bootstrap/1/boot.cs"); Furthermore, I would try creating a new .cs file (test.cs), and exec that one. It could just have an echo statement: echo("I ...
by LukasPJ
Mon May 14, 2018 3:53 pm
Forum: TorqueScript
Topic: Exec Unable to Find File
Replies: 15
Views: 658
I just tried running it on my computer, as I also have steam in my D:/ drive, and it worked fine. There must be something else going on. Maybe corrupt file? Did the user try re-installing it? It could also be an OS specific issue. Edit: Only thing worth noting is that the steamapps folder on my disc...
by LukasPJ
Mon May 14, 2018 2:07 pm
Forum: TorqueScript
Topic: Exec Unable to Find File
Replies: 15
Views: 658
Huh this is interesting. It seems it loads the file before it fails. > module Id 'Bootstrap' at version Id '1' -------------------------------------------------------------------------------- Module Manager: Loading explicit module Id 'Bootstrap' at version Id '1' using the script file 'D:/Steam/ste...
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Search found 383 matches Page 1 of 39