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Search found 130 matches Page 1 of 13
by TorqueFan
Fri Dec 27, 2019 7:58 am
Forum: C++
Topic: AIPlayer Spinning[Solved]
Replies: 21
Views: 3894
@Azaezel I finally found the issue. Bear in mind this is using T3D v3.10.1. Actually the pack/unpack methods already included the rotation. Since I had deduced that the older version worked, I went through the motions of plugging in the updates one at a time to find the culprit. It ended up being th...
by TorqueFan
Wed Dec 25, 2019 9:45 pm
Forum: C++
Topic: AIPlayer Spinning[Solved]
Replies: 21
Views: 3894
@Azaezel So nice of you to post this up on Christmas. I had suspected something getting lost over the wire, but I took it for granted the Player class was already passing along a rotation value. Chances are if that didn't exist already, the older versions I've reverted to didn't pass it along either...
by TorqueFan
Tue Dec 24, 2019 7:33 pm
Forum: C++
Topic: AIPlayer Spinning[Solved]
Replies: 21
Views: 3894
I fixed this, but it wasn't pretty... I ended up having to completely replace the AIPlayer class with an older version from around 2015/2016. There have been several pose, navigation, and AFX-animation additions since that time. Something broke the rotation warping, unfortunately, so I was forced to...
by TorqueFan
Fri Dec 20, 2019 7:20 am
Forum: General
Topic: JeffR's Workblog Tangent discussion thread
Replies: 55
Views: 5672
Something I probably would not have noticed if I hadn't been linking here from my site...but the entirety of the wiki and the main google search result home page are using an http:// protocol as opposed to https:// I literally had to type https://torque3d.org in the browser to get to a secure homepa...
by TorqueFan
Wed Dec 18, 2019 5:30 am
Forum: C++
Topic: I can't control Head and Look animations
Replies: 25
Views: 2692
Be teased no longer! First installment of the series! Starts off a bit slower, and there is a part about renaming the animations I'm still typing up. Will ramp up much more quickly once we get into Part II and beyond. I had a good bit of fun getting this all together :D Still a bit of formatting stu...
by TorqueFan
Tue Dec 17, 2019 12:32 am
Forum: C++
Topic: I can't control Head and Look animations
Replies: 25
Views: 2692
Just wanted to post an update about that tutorial!

The good news is I've got the document completed for Part I of the tutorial! The not-so-bad news is I won't be able to publish it until later tonight or tomorrow. Cheers!
by TorqueFan
Mon Dec 16, 2019 5:13 am
Forum: Content
Topic: New default character discussion
Replies: 33
Views: 2942
Yes, you are right @Jason Campbell I apologize this spiraled out of control the way it did. Duion was right to pursue the goal of a new Soldier model, as that is exactly what I proposed originally. Sometime in between this posting and that original idea, however, I had internally shifted my focus to...
by TorqueFan
Sun Dec 15, 2019 10:09 pm
Forum: Content
Topic: New default character discussion
Replies: 33
Views: 2942
Your ignorance is beyond imagination, I stated in the initial post that this is NOT about modeling a new character from scratch and I repeated that before and after multiple times. At this point I'm being called ignorant and asking for moderation help. I hadn't been able to locate any means of cont...
by TorqueFan
Sun Dec 15, 2019 10:05 pm
Forum: Content
Topic: New default character discussion
Replies: 33
Views: 2942
Hey thanks for that @Bloodknight. I was beginning to wonder if all of my efforts might be lost here. That's what I'm trying to say, regardless of the source this stuff needs to be put out there in an easy to follow format. Just that understanding of 'how' this works is what's under scrutiny in my ey...
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Search found 130 matches Page 1 of 13