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by Skipper
Sat Jul 07, 2018 11:28 pm
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 298
Views: 56119
Regarding clean core.. JeffR your argument for clean core is basically sound. A highly efficient and up to date open source game engine with all the bells and whistles, I am all for it. Some questions... Gutting the engine at this stage will take time you say, how long are we talking, weeks, months,...
by Skipper
Fri Dec 08, 2017 12:25 am
Forum: Blogs
Topic: Work Blog - JeffR
Replies: 298
Views: 56119
Cheers Jeff, keep up the good work.
by Skipper
Wed Nov 15, 2017 7:55 am
Forum: Announcements
Topic: Torque 3D 3.10 Released!
Replies: 41
Views: 16351
We are currently working on getting webkit working with the latest development branch of Torque 3D. Qt have superceded WebKit and replaced it with WebEngine, but I wanted to get the latest version of WebKit working with Torque before trying to update to WebEngine. I was also looking at Chromium Embe...
by Skipper
Mon Nov 06, 2017 6:30 pm
Forum: Rendering
Topic: Fading a texture on a model
Replies: 4
Views: 1250
We are looking at playing an animation in a loop, but at the end of the loop the animation pauses and the model fades out and simultaneously fades back in at the start point of the loop. How do we get the model to fade with transparency instead of the fizzle-fade type effect that you get when switch...
by Skipper
Wed Aug 30, 2017 9:15 pm
Forum: Announcements
Topic: Torque 3D 3.10 Released!
Replies: 41
Views: 16351
We are updating our code to the latest 3.10 engine version. It builds fine on Windows but we ran into a problem when we tried the Mac build. We dont have a Mac to test build on but one of our colleagues does. He can build a Vanilla T3D no problem but when he tries to build with our added in code he ...
by Skipper
Sat Dec 10, 2016 5:23 pm
Forum: Announcements
Topic: Closing in on 3.10
Replies: 14
Views: 12383
a 3.10 release in the short term.
Any idea of the timeframe for this release?
by Skipper
Sat Nov 26, 2016 2:41 pm
Forum: Announcements
Topic: Closing in on 3.10
Replies: 14
Views: 12383
How is the progress going on this version?
Still going over cleanups and pure additions, like the Mac support you'll find in the development fork.
So this new version has full mac support out of the box no tweaking needed?
by Skipper
Wed Jul 13, 2016 2:50 pm
Forum: Announcements
Topic: Torque 3D 3.9 Released
Replies: 36
Views: 14180
http://wiki.torque3d.org/main:downloads
The binaries and package file is the same is that right, no package?
by Skipper
Wed Jul 13, 2016 2:02 pm
Forum: Beginner
Topic: How to Setup Torque 3D on Mac OSX
Replies: 1
Views: 1095
Looks like the next version 3.9 may have Mac capabilities Wayne
http://forums.torque3d.org/viewtopic.php?p=5910#p5910
by Skipper
Wed Jul 13, 2016 11:44 am
Forum: Beginner
Topic: Clouds in T3D
Replies: 31
Views: 6334
I got the 3d clouds from pacific demo working
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