Search found 74 matches

  • 1
  • 2
  • 3
  • 4
  • 5
  • 8
Search found 74 matches Page 1 of 8
by Happenstance
Wed Feb 13, 2019 3:53 am
Forum: Torque 3D Development
Topic: Recreate/Replace Game Classes with E/C
Replies: 7
Views: 6049
Having a PlayerController that mimics the existing Player class movement makes sense to me and seems in line with what other engines are doing. I could see making a case for SimplePhysics just being the RigidBody component with some options toggled off (simulating gravity & mass but disabling the ad...
by Happenstance
Sat Feb 09, 2019 1:51 am
Forum: General
Topic: PR Review List
Replies: 3
Views: 224
Update on my part of this: * I ended up rewriting #2168 and #2140 (only for the new templates) and put them each in new, separate branches. Not sure what the best practice is for updating the existing PRs? * Will test #2076 tomorrow at some point. * Tested #2054 (Allow Negative Lights) and #2154 (Sc...
by Happenstance
Sat Feb 09, 2019 1:33 am
Forum: Torque 3D Development
Topic: Recreate/Replace Game Classes with E/C
Replies: 7
Views: 6049
@JeffR - I'm back in town now and starting to look over what I was working on a few months ago. Still reviewing stuff but it looks like I made a sandbox level to test entity composition and started piecing together an Item object built from components. Also started working on a 'simple physics' comp...
by Happenstance
Wed Feb 06, 2019 2:43 am
Forum: TorqueScript
Topic: Bitmap in hfl files
Replies: 8
Views: 472
Just tested this using the latest development branch and it seems to be working. I added a GuiMLTextCtrl (named MLTEXTCTRL) to the main menu screen and called: MLTEXTCTRL.addText("<bitmap:data/splash>"); Result was the Torque3D splash image rendering inside the control. That was without changing the...
by Happenstance
Mon Feb 04, 2019 10:55 pm
Forum: General
Topic: PR Review List
Replies: 3
Views: 224
Thanks for the taking the initiative on this, @Bloodknight. I'll tackle what I can by this weekend: * Update #2168 (fixes for compiling without Advanced Lighting) to fix the conflicts. * Convert #2140 (HDR slider) to the new templates. Not sure there's value in leaving this in the old Full template ...
by Happenstance
Mon Feb 04, 2019 7:58 pm
Forum: Torque 3D Development
Topic: Recreate/Replace Game Classes with E/C
Replies: 7
Views: 6049
I'm out of town this week but made a note for myself to get these uploaded this weekend.
by Happenstance
Tue Jan 29, 2019 11:14 pm
Forum: General
Topic: Why don't we get anything done?
Replies: 44
Views: 1239
Quote snipped from: https://forums.torque3d.org/viewtopic.php?f=2&t=1497&start=10#p11045 Appreciate the goal-driven response. This thread has been worthwhile if even some of these ideas get implemented, although it's unfortunate that so many of them require admin-level privileges to do - feels like...
by Happenstance
Tue Jan 29, 2019 10:47 pm
Forum: General
Topic: Why don't we get anything done?
Replies: 44
Views: 1239
see this, this is wrong, plain wrong and while I could rant about specific use cases I won't because hypotheticals are hypotheticals, if you go to Github the default download is the development branch, not the master branch so if your entire argument is based in this premise your entire house is bu...
by Happenstance
Tue Jan 29, 2019 9:53 pm
Forum: C++
Topic: Engine Crash
Replies: 21
Views: 800
Those asserts suggest some higher level issue going on in your code so be careful about changing them, you might just be hiding the issue until it blows up somewhere else. Getting an assert @ 973 in netGhost.cpp means you have a ghost that shouldn't be in scope that's somehow ended up in the ScopeAl...
by Happenstance
Tue Jan 29, 2019 4:50 am
Forum: General
Topic: Why don't we get anything done?
Replies: 44
Views: 1239
My turn. I'll deal with this first, I'll be forthright, this is utter BS, if somebody else is working on something you want to help with, you talk to them, you don't just walk away and say fuck it somebody else is doing it I can't be arsed. People who do that aren't very good community members, on t...
  • 1
  • 2
  • 3
  • 4
  • 5
  • 8
Search found 74 matches Page 1 of 8