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Search found 363 matches Page 1 of 37
by marauder2k9
Mon Jan 20, 2020 10:27 am
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 28
Views: 828
hay it not a problem am sure you get it done and make us all happy lol
I wont stop until i do lol this is going to hopefully streamline the creation of games for everyone including myself. I have 10 game ideas so far that are heavily reliant on an editor to make them substantial games.
by marauder2k9
Sun Jan 19, 2020 8:59 am
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 28
Views: 828
Update:- Sorry it has been a few days since the last update, i know some people may assume a project is dead in here after a few days of silence and i apologize for that this project is not dead! and never will be. So far i have modules working and scenes. I was hoping to have the editor set up so t...
by marauder2k9
Thu Jan 16, 2020 9:08 am
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 28
Views: 828
Very quick update:- I have split up the assets that are currently working into their own scripts to allow space for working on module creation, loading and saving. Once this is done scene saving and loading will be added. So the order of operations required by the user will be: Module->Scene->Assets...
by marauder2k9
Sun Jan 12, 2020 3:40 am
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 28
Views: 828
Okay so its been a couple of days since an update, bit off since ive been putting an update up here almost every day for the past week lol What i am doing now:- I think the most important thing at the moment is to be able to create modules inside the editor and to present the tools in a user-friendl...
by marauder2k9
Sat Jan 11, 2020 7:34 am
Forum: Rendering
Topic: materialize 512x512 issue
Replies: 9
Views: 316
Good find!

Is materialize any good? i saw a few reviews on it before but never decided to pick it up but it may be useful now that torque is moving towards pbr
by marauder2k9
Sat Jan 11, 2020 7:28 am
Forum: Beginner
Topic: font border
Replies: 12
Views: 460
@ bsisko and @ marauder2k9m
Thanks a lot for the help. I think this post will also help other people.
Very welcome ;)

Would be interesting to see what you come up with
by marauder2k9
Fri Jan 10, 2020 4:26 pm
Forum: Torque 2D
Topic: Torque 2D Editor Work
Replies: 28
Views: 828
lol looks good trying to remember what game you had to control the ship like that

anyway well done
Damn uve made me wonder what that game is now too, was it an old dos game?

Anyway this steering behavior is all work towards an ai class :)
by marauder2k9
Fri Jan 10, 2020 1:00 am
Forum: Beginner
Topic: font border
Replies: 12
Views: 460
if u use what i said about splitting the border from the actual text then yeah, but this is the thing rendering 2 polygons to a screen is far better and easier than rendering the amount required by rendering an actual font to a screen. I cant remember but i know i read it somewhere that the amount o...
by marauder2k9
Thu Jan 09, 2020 2:18 pm
Forum: Show-off
Topic: simple ELE sky
Replies: 16
Views: 639
well actually hans zimmer has broken many principles in music for example in his song for davy jones, there are chords put in on purpose to throw the song off key in certain places notes that should never go together if u follow the so called "rules" of music. In the title song for inception he play...
by marauder2k9
Thu Jan 09, 2020 10:58 am
Forum: Beginner
Topic: font border
Replies: 12
Views: 460
What you first suggested is probably best and a lot less expensive, rendering of font is damn expensive to an engine lol this is why most games developed use the png format you described. I would create 2 versions, one that is just the text and another that is just the border both in white, that way...
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Search found 363 matches Page 1 of 37