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by Jason Campbell
Mon May 28, 2018 5:33 am
Forum: Beginner
Topic: Issue with Fog generation
Replies: 7
Views: 120
Also, you can use the Volumetric Fog Object to add extra mood to specific areas.


https://www.youtube.com/watch?v=v46z72psKcg
by Jason Campbell
Sun May 27, 2018 6:27 pm
Forum: Beginner
Topic: Issue with Fog generation
Replies: 7
Views: 120
No problem. It's not the greatest fog but it works.
by Jason Campbell
Sun May 27, 2018 7:29 am
Forum: Beginner
Topic: Issue with Fog generation
Replies: 7
Views: 120
Set your fogDensityOffset to 60 and fogAtmosphereHeight to 400 or something.

fogDensityOffset is the distance from you. Turn the density down a bit.
by Jason Campbell
Sun May 27, 2018 6:30 am
Forum: Beginner
Topic: A quick question about collide
Replies: 4
Views: 71
I just tried to get StaticObjectType added to the mask. I added it and included tsStatic.h and it compiled without errors but still did not detect TSStatic on collision. Think it was removed because TSStatics are just supposed to sit there. @OTHGMars: probably that is the answer, using StaticShapes....
by Jason Campbell
Sat May 26, 2018 6:52 pm
Forum: Beginner
Topic: A quick question about collide
Replies: 4
Views: 71
This is strange, I added this to vehicleWheeled.cs in scripts/server to see what was happening and it only registers if I hit AIPlayer, Bouncy Rocks, AITurrets but not TSStatic shapes. I'll keep looking into this, I hope tonight. function WheeledVehicleData::onCollision(%this, %obj, %col, %vec, %spe...
by Jason Campbell
Fri May 25, 2018 2:28 am
Forum: General
Topic: Anybody has the demo for Tactical AI Kit for Torque3D 3.5??
Replies: 1
Views: 98
I have to say that the AI is some of the best I've ever played with and the sheer amount of work that Bryce put into the kit is mind-numbing. The weapons pack is insane too. I am working on a game using the AI kit.

Here's the demo
https://drive.google.com/open?id=1Q9JAq ... fwAxG1EcCG
by Jason Campbell
Fri May 25, 2018 2:23 am
Forum: General
Topic: New Showcase Level
Replies: 36
Views: 1862
Wow, that's a lot of models. Performance is still ok?
by Jason Campbell
Sun May 13, 2018 5:08 pm
Forum: Torque 2D
Topic: Torque2D 3.4 is Live!
Replies: 1
Views: 116
That is very cool. Good to see that T2D is still being used. Thanks for posting the update.
by Jason Campbell
Tue May 01, 2018 12:47 am
Forum: Content
Topic: GG Zombies FBX Working In Blender
Replies: 9
Views: 484
Nice work Steve! Thank you.
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Search found 261 matches Page 1 of 27