Search found 272 matches

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Search found 272 matches Page 1 of 28
by Jason Campbell
Sun Jul 15, 2018 1:54 am
Forum: General
Topic: hi guys, i have a question, please help me
Replies: 1
Views: 59
Spam. That is an old post by me. It was solved.
by Jason Campbell
Wed Jul 04, 2018 6:37 am
Forum: Beginner
Topic: Getting player view angle height.
Replies: 13
Views: 208
If it is only in first person couldn't you use the player eye rotation or transform?
by Jason Campbell
Wed Jul 04, 2018 5:06 am
Forum: Beginner
Topic: Wheeled vehicle guide?
Replies: 2
Views: 141
I made a vehicle awhile back. It might help to just look at the changes to the cheetah that I used as the template.
viewtopic.php?f=24&t=582
by Jason Campbell
Fri Jun 22, 2018 2:31 am
Forum: General
Topic: Need help
Replies: 3
Views: 189
Good observation. I'm wondering though, what is to be gained from these posts? There is no links or anything posted. Is it to raise post count?
by Jason Campbell
Thu Jun 14, 2018 7:04 am
Forum: General
Topic: hi guy, I have a question, please help me?
Replies: 2
Views: 221
I think this is the same person asking on multiple accounts. I can't understand why though. I've answered the same question twice and they seem to ignore it.

viewtopic.php?f=2&t=1258
by Jason Campbell
Wed Jun 13, 2018 4:07 am
Forum: Tools
Topic: Steam Achievements
Replies: 3
Views: 384
Image

Your posts are always filled with awesomeness.

Thank you Steve.
by Jason Campbell
Sun Jun 10, 2018 2:04 am
Forum: Content
Topic: Trying to add animations exported from Maya
Replies: 4
Views: 544
@Duion - Sometimes your internet tone is strangely hostile. Just thought you should know. @wkosan- Does Maya import the FBX with animations intact? Either way, try setting up a single animation going from root to sitting and see if you can get it working on the Shape Editor. Just point the existing ...
by Jason Campbell
Sat Jun 09, 2018 7:40 am
Forum: Content
Topic: Trying to add animations exported from Maya
Replies: 4
Views: 544
Back when I was using 3DMax I had better luck with OpenCollada plugin versus the AutoDesk default. Perhaps that is available ? You can export combined animations or individually. Steve Yorkshire has a thread with the soldier and animations Blender compatible. You could try your hand with Blender. Re...
by Jason Campbell
Sat Jun 09, 2018 7:20 am
Forum: General
Topic: NEED HELP?
Replies: 1
Views: 202
Makehuman is open source but has a license called AGPL.

http://www.makehumancommunity.org
by Jason Campbell
Wed May 30, 2018 5:03 am
Forum: General
Topic: So i need help
Replies: 1
Views: 170
Since UAISK has been released MIT https://forums.torque3d.org/viewtopic.php?f=11&t=1210 Why not practice by making levels with enemies. Try to make the levels small enough that you complete them. Use the content from the gitHub to help complete the levels, maybe add those Zombies. Steve Yorkshire re...
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Search found 272 matches Page 1 of 28