Android support

There are no stupid questions, just stupid answers.
6 posts Page 1 of 1
slapin
Posts: 24
Joined: Thu Aug 10, 2017 12:56 am
by slapin » Sat Sep 09, 2017 10:21 am
Hi, all!

Is there Android support in Torque3D and if not are there any plans for it?
Duion
Posts: 837
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Sat Sep 09, 2017 6:24 pm
As far as I know, no.
People are working on MacOS support and Linux works already pretty good, so I don't know how big the step to a mobile OS is.
bsisko
Posts: 6
Joined: Mon Jun 19, 2017 7:28 pm
by bsisko » Fri Sep 29, 2017 7:53 pm
I hear from other sources that Android is actually a modification of Linux. Still, if Android is supported that would be nice.
Even though with all the negative publicity surrounding the AtariBox, since it will come with an Linux OS, (or did they say Android) it would be nice to see if T3D programs would be able to run on that machine.
Duion
Posts: 837
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Fri Sep 29, 2017 9:19 pm
You can try to run it and fix eventual issues.
JeffR
Steering Committee
Steering Committee
Posts: 763
Joined: Tue Feb 03, 2015 9:49 pm
 
by JeffR » Fri Sep 29, 2017 9:23 pm
Currently there are no plans. it'd be neat for sure, but ya, no active plans. A bit part of it is that android pretty much requires OpenGLES for the graphics API, which we do not support at all currently. So that would have to be implemented first before anything else could be done with it.
Duion
Posts: 837
Joined: Sun Feb 08, 2015 1:51 am
 
by Duion » Fri Sep 29, 2017 9:29 pm
Sounds complicated.
6 posts Page 1 of 1

Who is online

Users browsing this forum: No registered users and 1 guest