Skull Buster weapon prototype

4 posts Page 1 of 1
cybore
Posts: 20
Joined: Fri Feb 13, 2015 10:18 am
by cybore » Sat Feb 28, 2015 5:48 am
I'm working on weapon prototypes for an "arena" style shooter in "comic" art style. I still have to create the load/reload animations as well as tweak the texture. I really would
love to hear any ideas as to animations or improvements on the texture or design. Thanks!

Gibby
Posts: 72
Joined: Wed Feb 11, 2015 2:40 pm
by Gibby » Sat Feb 28, 2015 7:24 pm
Nice...
buckmaster
Steering Committee
Steering Committee
Posts: 321
Joined: Thu Feb 05, 2015 1:02 am
by buckmaster » Sun Mar 01, 2015 3:01 am
I like the style you've got going on! I think a Borderlandsy Tribes reimagining could be pretty fantastic. Those games always did have a pretty insane comic book look, at least in the manual :P.
cybore
Posts: 20
Joined: Fri Feb 13, 2015 10:18 am
by cybore » Wed Mar 04, 2015 1:40 am
Thanks guys! My goal is to complete a multiplayer deathmatch demo to release. I would really love to see if I could get a "greenlight" on steam. I'm not even going to attempt it without a "playable" demo though.
4 posts Page 1 of 1

Who is online

Users browsing this forum: No registered users and 2 guests