Progress of my game.

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LoLJester
Posts: 52
Joined: Thu Aug 13, 2015 5:58 pm
 
by LoLJester » Mon Sep 07, 2015 1:44 am
Hello everybody!

I just wanted to share with the community the progress I've made with my game that is currently in development, mind you still in the early stages.
My plan for this game is to be a SinglePlayer and MultiPlayer type of experience similar to games such as Star Wars Battlefront, Halo, and the Gears Of War series.

When done, I'm planning to have CaptureTheFlag, DeathMatch, Survival mode, Horde mode, and a simple SinglePlayer experience fully implemented.

The game is made up of a mix of community released resources, custom code, and a few purchased packs, such as: The Combat Starter Kit, Game Mechanics Kit, Guide Bot, AFX, and 3D Action Adventure Kit.

This video, although short and low on quality, should showcase most of the features already implemented in this current build of the game.
There are a lot more features implemented that didn't make the cut, but I will try to incorporate them in my next update.

Until then:
JeffR
Steering Committee
Steering Committee
Posts: 785
Joined: Tue Feb 03, 2015 9:49 pm
 
by JeffR » Mon Sep 07, 2015 8:27 am
Looking pretty good. I'm especially digging the vaulting/dodging animations in there.
Steve_Yorkshire
Posts: 216
Joined: Tue Feb 03, 2015 10:30 pm
 
by Steve_Yorkshire » Mon Sep 07, 2015 3:43 pm
Looks great! Loved the cool, TJ Hooker roll animation (if anyone else is old enough to know what that is) ;)
LoLJester
Posts: 52
Joined: Thu Aug 13, 2015 5:58 pm
 
by LoLJester » Mon Sep 07, 2015 8:26 pm
Oh yeah, the rolling and the hood [of the car] jumping! :mrgreen:
Good series!
Chelaru
Posts: 194
Joined: Wed Jul 01, 2015 10:33 am
by Chelaru » Mon Sep 07, 2015 8:47 pm
The animation look good. I think that the jumping over would require some polish. Is a good start. Can't wait to see more.
LoLJester
Posts: 52
Joined: Thu Aug 13, 2015 5:58 pm
 
by LoLJester » Mon Sep 07, 2015 9:59 pm
I agree, Chelaru. Will definitely work on that.
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