Guess what? We're importing to Blender!

A motion synthesis tool for the indie developer

Moderator: chriscalef

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by chriscalef » Wed Mar 08, 2017 7:17 pm
I was going to make a more interesting video to demonstrate this new thing, but short of time and ran out of patience. My new thing: MegaMotion BVH exports import perfectly into Blender using MakeWalk! Which means that I am no longer going to be making videos featuring exclusive use of the Daz3D Michael4 character in his black underwear. Instead, I now have available the entire range of characters that can be created with MakeHuman or the Manuel Bastioni Lab, complete with clothing, expressions, hand animation, and of course all the fancy lighting effects and everything else you can have with a non-realtime rendering engine.

To celebrate, I have made a video featuring a different white guy in black underwear. Sorry. Expect more and better as time allows.
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