[PAID] - Offload your old projects

9 posts Page 1 of 1
seanbradyit
Posts: 6
Joined: Thu Aug 11, 2016 12:01 pm
by seanbradyit » Sun Oct 16, 2016 6:00 am
Hi Everyone,

In order to improve the internal development processes, Plasis Games is looking to source any game development projects
that are no longer active, in use or planned to be decommissioned/removed due to one of the below states.

- Abandoned
- Cancelled
- Released but inadequately marketed
- Completed but never released
- Partially completed
- Game Project fragments

Examples: small games, tech demos, student projects, etc...

If they are using up needed space on your computer/server, hosting costs for the game are too much or
all efforts to get the game market have not delivered any return on investment...

Plasis Games will buy them from you.

Contact: info@plasisgamesportal.com

All queries are negotiable.

Kind Regards,
Sean Brady
Plasis Games
Last edited by seanbradyit on Tue Oct 18, 2016 6:54 am, edited 3 times in total.
Johxz
Posts: 390
Joined: Sat Feb 07, 2015 11:37 pm
by Johxz » Sun Oct 16, 2016 6:35 pm
...
Last edited by Johxz on Tue Oct 18, 2016 5:35 am, edited 1 time in total.
seanbradyit
Posts: 6
Joined: Thu Aug 11, 2016 12:01 pm
by seanbradyit » Sun Oct 16, 2016 10:08 pm
Johxz wrote:Hi @
User avatar
seanbradyit
I'm doing the same, but for released to the community.

Anyway for help you, follow this link and search for games. http://forums.torque3d.org/viewtopic.php?f=8&p=6783



Hi Johz, your not doing the same thing.

Not related to Torque 3D only or at all.

Separate venture.

Thanks.
LukasPJ
Site Admin
Posts: 310
Joined: Tue Feb 03, 2015 7:25 pm
 
by LukasPJ » Mon Oct 17, 2016 10:43 am
1st of all, @
User avatar
Johxz
it's not quite the same thing, since @
User avatar
seanbradyit
offers to host it and even pay for it while you're just collecting a library of links.

2nd, I don't think it's report-worthy. Maybe it would be a better idea to clear up the misunderstanding rather than starting a dispute.

Anyways, @
User avatar
seanbradyit
sounds like an interesting project, I hope more people here read your post. I think it's very relevant for this community, since there's a lot of old projects floating around :)
seanbradyit
Posts: 6
Joined: Thu Aug 11, 2016 12:01 pm
by seanbradyit » Mon Oct 17, 2016 10:48 am
Hi LukasPJ

I completely understand and thank you for your patience.

Much appreciated.

Kind Regards,
Sean
Johxz
Posts: 390
Joined: Sat Feb 07, 2015 11:37 pm
by Johxz » Tue Oct 18, 2016 6:10 am
LukasPJ wrote:Maybe it would be a better idea to clear up the misunderstanding rather than starting a dispute.

LukasPJ wrote:t's not quite the same thing, since seanbradyit offers to host it and even pay for it while you're just collecting a library of links.

I shared the links to him to look for games/projects and try to contact the owners..... Instead of posting here and wait for some owner of a dead project come here and contact him :|

seanbradyit wrote:Not related to Torque 3D only or at all.

I was thinking it was relevant to the engine, of course.... :|

Either way I don't care, with a PM It would be sufficient to delete the message.
seanbradyit
Posts: 6
Joined: Thu Aug 11, 2016 12:01 pm
by seanbradyit » Tue Oct 18, 2016 6:52 am
Johxz,

All of your assistance is much appreciated.

Thank you. :)

Kind Regards,
Sean.
LukasPJ
Site Admin
Posts: 310
Joined: Tue Feb 03, 2015 7:25 pm
 
by LukasPJ » Tue Oct 18, 2016 11:01 pm
Sent you a pm with links to some of my open source resources, but then I realized I might as well have posted them here, so here they are:

New TerrainTextureBlending:
https://github.com/lukaspj/Torque3D/tre ... e-Blending

ParticleSystemRefactor:
https://github.com/lukaspj/Torque3D/tre ... emRefactor

A C# prototype for Torque3D:
https://github.com/lukaspj/Torque3D/tre ... -Prototype

A C# beta test for Torque6:
viewtopic.php?f=32&t=627
seanbradyit
Posts: 6
Joined: Thu Aug 11, 2016 12:01 pm
by seanbradyit » Wed Oct 19, 2016 7:58 am
LukasPJ wrote:Sent you a pm with links to some of my open source resources, but then I realized I might as well have posted them here, so here they are:

New TerrainTextureBlending:
https://github.com/lukaspj/Torque3D/tre ... e-Blending

ParticleSystemRefactor:
https://github.com/lukaspj/Torque3D/tre ... emRefactor

A C# prototype for Torque3D:
https://github.com/lukaspj/Torque3D/tre ... -Prototype

A C# beta test for Torque6:
viewtopic.php?f=32&t=627



Hi LukasPJ,

Thank you for the information.

It is much appreciated.

Kind Regards,
Sean
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